##### 05/10/2025 - v3.3.1

- Fixed mixin priority (backported to all version from 1.16.5 to 1.21.5)

##### 04/25/2025 - v3.3.0

- Update to 1.21.5
- Fixed mixin priority (currently only for 1.21.5 — will be backported later; the issue will remain open in the meantime)

##### 02/15/2025 - v3.3.0
- bump versions to 3.3.0!
- Banners, item frames, and armor stands (and other similar blocks) have been reduced or removed to improve performance. A future update will further enhance performance by optimizing each houses with well-defined parameters.
- Increased separation distances and spacing to prevent villages from being too close to each other! Additionally, a configuration option has been added, allowing you to adjust these parameters yourself. If you're using other mods that provide similar functionality, an option is available to disable our configuration and let the other mod take over. By default, our configuration is applied. This has been tested with various mods. If you encounter any issues, please contact us so we can resolve the problem quickly!
- fix: Hanging entity at invalid position [#20](https://github.com/jtorleon-studios-team/bettervillages/issues/20)
- fix: Camel spawning [#151](https://github.com/jtorleon-studios-team/bettervillages/issues/151)
- fix: Reduced Loot [#121](https://github.com/jtorleon-studios-team/bettervillages/issues/121)
- fix: Duplicate Armor Stand [#107](https://github.com/jtorleon-studios-team/bettervillages/issues/107)
 
##### 03/01/2024

- fix java version for fabric 1.20.2, 1.20.3 1.20.4 #152 (https://github.com/jtorleon-studios-team/bettervillages/issues/152)

##### 01/26/2025

- fix server crash

##### 01/20/2025

- draft version
- update to latest 1.20.* to 1.21.4

##### 10/26/2024
 
- adds taiga village (1.16.5 to 1.1.20.1)
- loot reduction
- fix some buildings to improve villagers' mobility

and various other small corrections.

#### Note

The next update will include support for recent versions 
of minecraft and support neoforge. It will arrive shortly.
