objectTypes = { pdxmesh = { name = "POL_infantry_rifle_mesh" file = "/gfx/models/units/pol_dlc/pol_infantry.mesh" scale = 1.0 animation = { id = "idle" type = "GER_infantry_rifle_idle_animation" } animation = { id = "attack" type = "GER_infantry_rifle_attack_animation" } animation = { id = "support_attack" type = "GER_infantry_rifle_support_attack_animation" } animation = { id = "charge_rifle" type = "GER_infantry_rifle_charge_animation" } animation = { id = "charge_rifle_shoot" type = "GER_infantry_rifle_charge_shoot_animation" } animation = { id = "move" type = "GER_infantry_rifle_moving_animation" } animation = { id = "march_move" type = "POL_infantry_rifle_march_animation" } animation = { id = "retreat" type = "GER_infantry_rifle_retreat_animation" } animation = { id = "death" type = "GER_infantry_rifle_death_animation" } animation = { id = "long_idle01" type = "GER_infantry_rifle_long_idle_01_animation" } animation = { id = "long_idle02" type = "GER_infantry_rifle_long_idle_02_animation" } animation = { id = "long_idle03" type = "GER_infantry_rifle_long_idle_03_animation" } animation = { id = "long_idle04" type = "GER_infantry_rifle_long_idle_04_animation" } animation = { id = "long_idle05" type = "GER_infantry_rifle_long_idle_05_animation" } animation = { id = "cavalry_idle" type = "GER_infantry_cavalry_rider_rifle_idle_animation" } animation = { id = "cavalry_move" type = "GER_infantry_cavalry_rider_rifle_moving_animation" } animation = { id = "training" type = "GER_infantry_idle_training_animation" } animation = { id = "jumping_jacks" type = "GER_infantry_jumping_jacks_animation" } animation = { id = "pushup" type = "GER_infantry_pushup_animation" } animation = { id = "guard_rifle" type = "GER_infantry_guard_rifle_animation" } animation = { id = "aim_exercise" type = "GER_infantry_aim_exercise_animation" } } } objectTypes = { pdxmesh = { name = "POL_infantry_mg_mesh" file = "/gfx/models/units/pol_dlc/pol_infantry.mesh" scale = 1.0 animation = { id = "idle" type = "GER_infantry_mg_idle_animation" } animation = { id = "attack" type = "GER_infantry_mg_attack_animation" } animation = { id = "support_attack" type = "GER_infantry_mg_support_attack_animation" } animation = { id = "charge_mg" type = "GER_infantry_mg_charge_animation" } animation = { id = "charge_mg_shoot" type = "GER_infantry_mg_charge_shoot_animation" } animation = { id = "move" type = "GER_infantry_mg_moving_animation" } animation = { id = "march_move" type = "POL_infantry_mg_march_animation" } animation = { id = "retreat" type = "GER_infantry_mg_retreat_animation" } animation = { id = "death" type = "GER_infantry_mg_death_animation" } animation = { id = "long_idle01" type = "GER_infantry_mg_long_idle_01_animation" } animation = { id = "long_idle02" type = "GER_infantry_mg_long_idle_02_animation" } animation = { id = "long_idle03" type = "GER_infantry_mg_long_idle_03_animation" } animation = { id = "long_idle04" type = "GER_infantry_mg_long_idle_04_animation" } animation = { id = "long_idle05" type = "GER_infantry_mg_long_idle_05_animation" } animation = { id = "cavalry_idle" type = "GER_infantry_cavalry_rider_mg_idle_animation" } animation = { id = "cavalry_move" type = "GER_infantry_cavalry_rider_mg_moving_animation" } animation = { id = "training" type = "GER_infantry_idle_training_animation" } animation = { id = "jumping_jacks" type = "GER_infantry_jumping_jacks_animation" } animation = { id = "pushup" type = "GER_infantry_pushup_animation" } animation = { id = "guard_rifle" type = "GER_infantry_guard_rifle_animation" } animation = { id = "aim_exercise" type = "GER_infantry_aim_exercise_mg_animation" } } } objectTypes = { pdxmesh = { name = "pol_motorized_01_mesh" file = "/gfx/models/units/pol_dlc/pol_motorized_01.mesh" scale = 1.0 animation = { id = "idle" type = "pol_motorized_01_idle_animation" } animation = { id = "move" type = "pol_motorized_01_move_animation" } } } objectTypes = { pdxmesh = { name = "pol_plane_light_plz_p23_mesh" file = "/gfx/models/units/pol_dlc/pol_plane_light_plz_p23.mesh" scale = 1.0 animation = { id = "idle" type = "fighter_default_idle_animation" } meshsettings = { name = "pzl_23Shape" index = 0 texture_diffuse = "pol_plane_light_plz_p23_diffuse.dds" texture_normal = "pol_plane_light_plz_p23_normal.dds" texture_specular = "pol_plane_light_plz_p23_specular.dds" shader = "PdxMeshAdvanced" } } } objectTypes = { pdxmesh = { name = "pol_plane_light_plz_p50_mesh" file = "/gfx/models/units/pol_dlc/pol_plane_light_plz_p50.mesh" scale = 1.0 animation = { id = "idle" type = "fighter_default_idle_animation" } meshsettings = { name = "pzl_50Shape" index = 0 texture_diffuse = "pol_plane_light_plz_50_diffuse.dds" texture_normal = "pol_plane_light_plz_50_normal.dds" texture_specular = "pol_plane_light_plz_50_specular.dds" shader = "PdxMeshAdvanced" } } } objectTypes = { pdxmesh = { name = "pol_plane_light_plz_37_mesh" file = "/gfx/models/units/pol_dlc/pol_plane_light_plz_37.mesh" scale = 1.0 animation = { id = "idle" type = "bomber_default_idle_animation" } meshsettings = { name = "polySurface4Shape" index = 0 texture_diffuse = "pol_plane_pzl37_diffuse.dds" texture_normal = "pol_plane_pzl37_normal.dds" texture_specular = "pol_plane_pzl37_specular.dds" shader = "PdxMeshAdvanced" } } } objectTypes = { pdxmesh = { name = "pol_plane_light_plz_38_mesh" file = "/gfx/models/units/pol_dlc/pol_plane_light_plz_38.mesh" scale = 1.0 animation = { id = "idle" type = "bomber_default_idle_animation" } } } objectTypes = { pdxmesh = { name = "pol_plane_light_plz_p11_mesh" file = "/gfx/models/units/pol_dlc/pol_plane_light_plz_p11.mesh" scale = 1.0 animation = { id = "idle" type = "fighter_default_idle_animation" } } } objectTypes = { pdxmesh = { name = "pol_plane_heavy_mesh" file = "gfx/models/units/pol_dlc/pol_plane_heavy.mesh" scale = 1.0 animation = { id = "idle" type = "bomber_default_idle_animation" } meshsettings = { name = "Poland_LWS_6Shape" index = 0 texture_diffuse = "pol_plane_heavy_diffuse.dds" texture_normal = "pol_plane_heavy_normal.dds" texture_specular = "pol_plane_heavy_specular.dds" shader = "PdxMeshAdvanced" } } } objectTypes = { pdxmesh = { name = "POL_tank_light_mesh" file = "gfx/models/units/pol_dlc/POL_tank_light.mesh" animation = { id = "attack" type = "POL_tank_light_attack_animation" } animation = { id = "idle" type = "POL_tank_light_idle_animation" } animation = { id = "move" type = "POL_tank_light_moving_animation" } scale = 0.8 } } objectTypes = { pdxmesh = { name = "POL_tank_light_tks_mesh" file = "gfx/models/units/pol_dlc/POL_tank_light_tks.mesh" animation = { id = "attack" type = "POL_tank_light_tks_attack_animation" } animation = { id = "idle" type = "POL_tank_light_tks_idle_animation" } animation = { id = "move" type = "POL_tank_light_tks_moving_animation" } scale = 0.8 } } objectTypes = { pdxmesh = { name = "POL_tank_medium_mesh" file = "gfx/models/units/pol_dlc/POL_tank_medium.mesh" animation = { id = "attack" type = "POL_tank_medium_attack_animation" } animation = { id = "idle" type = "POL_tank_medium_idle_animation" } animation = { id = "move" type = "POL_tank_medium_moving_animation" } scale = 0.8 } }