objectTypes = { pdxmesh = { name = "generic_amphibious_mechanized_mesh" file = "gfx/models/units/tanks/generic_amphibious_mechanized_lvt1.mesh" animation = { id = "idle" type = "amphibious_mechanized_idle_animation" } animation = { id = "move" type = "amphibious_mechanized_moving_animation" } animation = { id = "amphibious_move" type = "amphibious_mechanized_amphibiouis_moving_animation" } animation = { id = "attack" type = "amphibious_mechanized_attack_animation" } animation = { id = "amphibious_attack" type = "amphibious_mechanized_amphibious_attack_animation" } } pdxmesh = { name = "ENG_amphibious_armor_mesh" file = "gfx/models/units/tanks/ENG_amphibious_armor_cromwell_dd.mesh" animation = { id = "idle" type = "ENG_amphibious_armor_idle_animation" } animation = { id = "move" type = "ENG_amphibious_armor_moving_animation" } animation = { id = "amphibious_move" type = "ENG_amphibious_armor_amphibious_moving_animation" } animation = { id = "attack" type = "ENG_amphibious_armor_attack_animation" } } pdxmesh = { name = "ENG_amphibious_mechanized_mesh" file = "gfx/models/units/tanks/ENG_amphibious_mechanized_terrapin.mesh" animation = { id = "idle" type = "ENG_amphibious_mechanized_idle_animation" } animation = { id = "move" type = "ENG_amphibious_mechanized_moving_animation" } animation = { id = "amphibious_move" type = "ENG_amphibious_mechanized_amphibious_moving_animation" } } pdxmesh = { name = "GER_amphibious_armor_mesh" file = "gfx/models/units/tanks/GER_amphibious_armor_schwimmpanzer_ii.mesh" animation = { id = "idle" type = "GER_amphibious_armor_idle_animation" } animation = { id = "move" type = "GER_amphibious_armor_moving_animation" } animation = { id = "amphibious_move" type = "GER_amphibious_armor_amphibious_moving_animation" } animation = { id = "attack" type = "GER_amphibious_armor_attack_animation" } animation = { id = "amphibious_attack" type = "GER_amphibious_armor_amphibious_attack_animation" } } pdxmesh = { name = "GER_amphibious_mechanized_mesh" file = "gfx/models/units/tanks/GER_amphibious_mechanized_land_wasser_schlepper.mesh" animation = { id = "idle" type = "GER_amphibious_mechanized_idle_animation" } animation = { id = "move" type = "GER_amphibious_mechanized_moving_animation" } animation = { id = "amphibious_move" type = "GER_amphibious_mechanized_amphibious_moving_animation" } } pdxmesh = { name = "SOV_amphibious_armor_mesh" file = "gfx/models/units/tanks/SOV_amphibious_armor_t40.mesh" animation = { id = "idle" type = "SOV_amphibious_armor_idle_animation" } animation = { id = "move" type = "SOV_amphibious_armor_moving_animation" } animation = { id = "amphibious_move" type = "SOV_amphibious_armor_amphibious_moving_animation" } animation = { id = "attack" type = "SOV_amphibious_armor_attack_animation" } animation = { id = "amphibious_attack" type = "SOV_amphibious_armor_amphibious_attack_animation" } } pdxmesh = { name = "USA_amphibious_mechanized_mesh" file = "gfx/models/units/tanks/USA_amphibious_mechanized_lvt2.mesh" animation = { id = "idle" type = "USA_amphibious_mechanized_idle_animation" } animation = { id = "move" type = "USA_amphibious_mechanized_moving_animation" } animation = { id = "amphibious_move" type = "USA_amphibious_mechanized_amphibious_moving_animation" } animation = { id = "attack" type = "USA_amphibious_mechanized_attack_animation" } animation = { id = "amphibious_attack" type = "USA_amphibious_mechanized_amphibious_attack_animation" } } pdxmesh = { name = "USA_amphibious_armor_mesh" file = "gfx/models/units/tanks/USA_amphibious_armor_lvt1a.mesh" animation = { id = "idle" type = "USA_amphibious_armor_idle_animation" } animation = { id = "move" type = "USA_amphibious_armor_moving_animation" } animation = { id = "amphibious_move" type = "USA_amphibious_armor_amphibious_moving_animation" } animation = { id = "attack" type = "USA_amphibious_armor_attack_animation" } animation = { id = "amphibious_attack" type = "USA_amphibious_armor_amphibious_attack_animation" } } pdxmesh = { name = "JAP_amphibious_armor_mesh" file = "gfx/models/units/tanks/JAP_amphibious_armor_type_3_ka_chi.mesh" animation = { id = "idle" type = "JAP_amphibious_armor_idle_animation" } animation = { id = "move" type = "JAP_amphibious_armor_moving_animation" } animation = { id = "amphibious_move" type = "JAP_amphibious_armor_amphibious_moving_animation" } animation = { id = "attack" type = "JAP_amphibious_armor_attack_animation" } animation = { id = "amphibious_attack" type = "JAP_amphibious_armor_amphibious_attack_animation" } } pdxmesh = { name = "JAP_amphibious_mechanized_mesh" file = "gfx/models/units/tanks/JAP_amphibious_mechanized_type_4_ka_tsu.mesh" animation = { id = "idle" type = "JAP_amphibious_mechanized_idle_animation" } animation = { id = "move" type = "JAP_amphibious_mechanized_moving_animation" } animation = { id = "amphibious_move" type = "JAP_amphibious_mechanized_amphibious_moving_animation" } animation = { id = "attack" type = "JAP_amphibious_mechanized_attack_animation" } animation = { id = "amphibious_attack" type = "JAP_amphibious_mechanized_amphibious_attack_animation" } } pdxmesh = { name = "generic_amphibious_armor_mesh" file = "gfx/models/units/tanks/USA_amphibious_armor_lvt1a.mesh" animation = { id = "idle" type = "USA_amphibious_armor_idle_animation" } animation = { id = "move" type = "USA_amphibious_armor_moving_animation" } animation = { id = "amphibious_move" type = "USA_amphibious_armor_amphibious_moving_animation" } animation = { id = "attack" type = "USA_amphibious_armor_attack_animation" } animation = { id = "amphibious_attack" type = "USA_amphibious_armor_amphibious_attack_animation" } meshsettings = { texture_diffuse = "generic_basic_amphibious_tank_diffuse.dds" } } }