objectTypes = {
	
	pdxmesh = {
		name = "SPR_light_tank_1_mesh"
		file = "gfx/models/tanks/SPR_light_tank_1.mesh"

		animation = { id = "attack"			type = "SPR_light_tank_1_attack_animation" }
		animation = { id = "idle"			type = "SPR_light_tank_1_idle_animation" }
		animation = { id = "move"			type = "SPR_light_tank_1_moving_animation" }
	}

}
	