objectTypes = { pdxmesh = { name = "ITA_cas_1_mesh" file = "gfx/models/units/planes/ITA_cas_1.mesh" animation = { id = "idle" type = "fighter_default_idle_animation" } meshsettings = { name = "ITA_cas_1_modelShape" index = 0 texture_diffuse = "ITA_cas_1_diffuse.dds" texture_normal = "ITA_cas_1_normal.dds" texture_specular = "ITA_cas_1_specular.dds" shader = "PdxMeshAdvanced" } } pdxmesh = { name = "ITA_cas_2_mesh" file = "gfx/models/units/planes/ITA_cas_2.mesh" animation = { id = "idle" type = "fighter_default_idle_animation" } meshsettings = { name = "ITA_CAS_2_modelShape" index = 0 texture_diffuse = "ITA_cas_2_diffuse.dds" texture_normal = "ITA_cas_2_normal.dds" texture_specular = "ITA_cas_2_specular.dds" shader = "PdxMeshAdvanced" } } pdxmesh = { name = "ITA_cas_3_mesh" file = "gfx/models/units/planes/ITA_cas_3.mesh" animation = { id = "idle" type = "fighter_default_idle_animation" } meshsettings = { name = "ITA_cas_3_modelShape" index = 0 texture_diffuse = "ITA_cas_3_diffuse.dds" texture_normal = "ITA_cas_3_normal.dds" texture_specular = "ITA_cas_3_specular.dds" shader = "PdxMeshAdvanced" } } pdxmesh = { name = "ITA_fighter_3_mesh" file = "gfx/models/units/planes/ITA_fighter_3.mesh" animation = { id = "idle" type = "fighter_default_idle_animation" } meshsettings = { name = "ITA_fighter_3_modelShape" index = 0 texture_diffuse = "ITA_fighter_3_diffuse.dds" texture_normal = "ITA_fighter_3_normal.dds" texture_specular = "ITA_fighter_3_specular.dds" shader = "PdxMeshAdvanced" } } pdxmesh = { name = "ITA_interwar_fighter_mesh" file = "gfx/models/units/planes/ITA_interwar_fighter.mesh" animation = { id = "idle" type = "fighter_default_idle_animation" } meshsettings = { name = "interwar_fighter_modelShape" index = 0 texture_diffuse = "ITA_interwar_fighter_diffuse.dds" texture_normal = "ITA_interwar_fighter_normal.dds" texture_specular = "ITA_interwar_fighter_specular.dds" shader = "PdxMeshAdvanced" } } pdxmesh = { name = "ITA_interwar_carrier_fighter_mesh" file = "gfx/models/units/planes/ITA_interwar_carrier_fighter.mesh" animation = { id = "idle" type = "fighter_default_idle_animation" } meshsettings = { name = "ITA_interwar_carrier_fighter_modelShape" index = 0 texture_diffuse = "ITA_interwar_carrier_fighter_diffuse.dds" texture_normal = "ITA_interwar_carrier_fighter_normal.dds" texture_specular = "ITA_interwar_carrier_fighter_specular.dds" shader = "PdxMeshAdvanced" } } pdxmesh = { name = "ITA_carrier_fighter_1_mesh" file = "gfx/models/units/planes/ITA_carrier_fighter_1.mesh" animation = { id = "idle" type = "fighter_default_idle_animation" } meshsettings = { name = "ITA_carrier_fighter_1_modelShape" index = 0 texture_diffuse = "ITA_carrier_fighter_1_diffuse.dds" texture_normal = "ITA_carrier_fighter_1_normal.dds" texture_specular = "ITA_carrier_fighter_1_specular.dds" shader = "PdxMeshAdvanced" } } pdxmesh = { name = "ITA_carrier_fighter_2_mesh" file = "gfx/models/units/planes/ITA_carrier_fighter_2.mesh" animation = { id = "idle" type = "fighter_default_idle_animation" } meshsettings = { name = "ITA_carrier_fighter_2_modelShape" index = 0 texture_diffuse = "ITA_carrier_fighter_2_diffuse.dds" texture_normal = "ITA_carrier_fighter_2_normal.dds" texture_specular = "ITA_carrier_fighter_2_specular.dds" shader = "PdxMeshAdvanced" } } pdxmesh = { name = "ITA_carrier_fighter_3_mesh" file = "gfx/models/units/planes/ITA_carrier_fighter_3.mesh" animation = { id = "idle" type = "fighter_default_idle_animation" } meshsettings = { name = "ITA_carrier_fighter_3_modelShape" index = 0 texture_diffuse = "ITA_carrier_fighter_3_diffuse.dds" texture_normal = "ITA_carrier_fighter_3_normal.dds" texture_specular = "ITA_carrier_fighter_3_specular.dds" shader = "PdxMeshAdvanced" } } pdxmesh = { name = "ITA_fighter_1_mesh" file = "gfx/models/units/planes/ITA_fighter_1.mesh" animation = { id = "idle" type = "fighter_default_idle_animation" } meshsettings = { name = "ITA_fighter_1_modelShape" index = 0 texture_diffuse = "ITA_fighter_1_diffuse.dds" texture_normal = "ITA_fighter_1_normal.dds" texture_specular = "ITA_fighter_1_specular.dds" shader = "PdxMeshAdvanced" } } pdxmesh = { name = "ITA_heavy_fighter_1_mesh" file = "gfx/models/units/planes/ITA_heavy_fighter_1.mesh" animation = { id = "idle" type = "fighter_default_idle_animation" } meshsettings = { name = "ITA_heavy_fighter_1_modelShape" index = 0 texture_diffuse = "ITA_heavy_fighter_1_diffuse.dds" texture_normal = "ITA_heavy_fighter_1_normal.dds" texture_specular = "ITA_heavy_fighter_1_specular.dds" shader = "PdxMeshAdvanced" } } pdxmesh = { name = "ITA_strat_bomber_2_mesh" file = "gfx/models/units/planes/ITA_strat_bomber_2.mesh" animation = { id = "idle" type = "bomber_default_idle_animation" } meshsettings = { name = "ITA_strat_bomber_2_modelShape" index = 0 texture_diffuse = "ITA_strat_bomber_2_diffuse.dds" texture_normal = "ITA_strat_bomber_2_normal.dds" texture_specular = "ITA_strat_bomber_2_specular.dds" shader = "PdxMeshAdvanced" } } pdxmesh = { name = "ITA_strat_bomber_3_mesh" file = "gfx/models/units/planes/ITA_strat_bomber_3.mesh" animation = { id = "idle" type = "bomber_default_idle_animation" } meshsettings = { name = "ITA_strat_bomber_3_modelShape" index = 0 texture_diffuse = "ITA_strat_bomber_3_diffuse.dds" texture_normal = "ITA_strat_bomber_3_normal.dds" texture_specular = "ITA_strat_bomber_3_specular.dds" shader = "PdxMeshAdvanced" } } pdxmesh = { name = "ITA_carrier_cas_mesh" file = "gfx/models/units/planes/ITA_carrier_cas.mesh" animation = { id = "idle" type = "fighter_default_idle_animation" } meshsettings = { name = "ITA_carrier_cas_modelShape" index = 0 texture_diffuse = "ITA_carrier_cas_diffuse.dds" texture_normal = "ITA_carrier_cas_normal.dds" texture_specular = "ITA_carrier_cas_specular.dds" shader = "PdxMeshAdvanced" } } pdxmesh = { name = "ITA_carrier_cas_2_mesh" file = "gfx/models/units/planes/ITA_carrier_cas_2.mesh" animation = { id = "idle" type = "fighter_default_idle_animation" } meshsettings = { name = "ITA_carrier_cas_2_modelShape" index = 0 texture_diffuse = "ITA_carrier_cas_2_diffuse.dds" texture_normal = "ITA_carrier_cas_2_normal.dds" texture_specular = "ITA_carrier_cas_2_specular.dds" shader = "PdxMeshAdvanced" } } pdxmesh = { name = "ITA_carrier_cas_3_mesh" file = "gfx/models/units/planes/ITA_carrier_cas_3.mesh" animation = { id = "idle" type = "fighter_default_idle_animation" } meshsettings = { name = "ITA_carrier_cas_3_modelShape" index = 0 texture_diffuse = "ITA_carrier_cas_3_diffuse.dds" texture_normal = "ITA_carrier_cas_3_normal.dds" texture_specular = "ITA_carrier_cas_3_specular.dds" shader = "PdxMeshAdvanced" } } pdxmesh = { name = "ITA_carrier_nav_1_mesh" file = "gfx/models/units/planes/ITA_carrier_nav_1.mesh" animation = { id = "idle" type = "fighter_default_idle_animation" } meshsettings = { name = "ITA_carrier_nav_1_modelShape" index = 0 texture_diffuse = "ITA_carrier_nav_1_diffuse.dds" texture_normal = "ITA_carrier_nav_1_normal.dds" texture_specular = "ITA_carrier_nav_1_specular.dds" shader = "PdxMeshAdvanced" } } pdxmesh = { name = "ITA_carrier_nav_2_mesh" file = "gfx/models/units/planes/ITA_carrier_nav_2.mesh" animation = { id = "idle" type = "fighter_default_idle_animation" } meshsettings = { name = "ITA_carrier_nav_2_modelShape" index = 0 texture_diffuse = "ITA_carrier_nav_2_diffuse.dds" texture_normal = "ITA_carrier_nav_2_normal.dds" texture_specular = "ITA_carrier_nav_2_specular.dds" shader = "PdxMeshAdvanced" } } pdxmesh = { name = "ITA_carrier_nav_3_mesh" file = "gfx/models/units/planes/ITA_carrier_nav_3.mesh" animation = { id = "idle" type = "fighter_default_idle_animation" } meshsettings = { name = "ITA_carrier_nav_3_modelShape" index = 0 texture_diffuse = "ITA_carrier_nav_3_diffuse.dds" texture_normal = "ITA_carrier_nav_3_normal.dds" texture_specular = "ITA_carrier_nav_3_specular.dds" shader = "PdxMeshAdvanced" } } pdxmesh = { name = "ITA_interwar_bomber_mesh" file = "gfx/models/units/planes/ITA_interwar_bomber.mesh" animation = { id = "idle" type = "bomber_default_idle_animation" } meshsettings = { name = "ITA_interwar_bomber_modelShape" index = 0 texture_diffuse = "ITA_interwar_bomber_diffuse.dds" texture_normal = "ITA_interwar_bomber_normal.dds" texture_specular = "ITA_interwar_bomber_specular.dds" shader = "PdxMeshAdvanced" } } pdxmesh = { name = "ITA_strat_bomber_1_mesh" file = "gfx/models/units/planes/ITA_strat_bomber_1.mesh" animation = { id = "idle" type = "bomber_default_idle_animation" } meshsettings = { name = "ITA_strat_bomber_1_modelShape" index = 0 texture_diffuse = "ITA_strat_bomber_1_diffuse.dds" texture_normal = "ITA_strat_bomber_1_normal.dds" texture_specular = "ITA_strat_bomber_1_specular.dds" shader = "PdxMeshAdvanced" } } pdxmesh = { name = "ITA_tac_bomber_1_mesh" file = "gfx/models/units/planes/ITA_tac_bomber_1.mesh" animation = { id = "idle" type = "bomber_default_idle_animation" } meshsettings = { name = "ITA_tac_bomber_1_modelShape" index = 0 texture_diffuse = "ITA_tac_bomber_1_diffuse.dds" texture_normal = "ITA_tac_bomber_1_normal.dds" texture_specular = "ITA_tac_bomber_1_specular.dds" shader = "PdxMeshAdvanced" } } pdxmesh = { name = "ITA_tac_bomber_2_mesh" file = "gfx/models/units/planes/ITA_tac_bomber_2.mesh" animation = { id = "idle" type = "bomber_default_idle_animation" } meshsettings = { name = "ITA_tac_bomber_2_modelShape" index = 0 texture_diffuse = "ITA_tac_bomber_2_diffuse.dds" texture_normal = "ITA_tac_bomber_2_normal.dds" texture_specular = "ITA_tac_bomber_2_specular.dds" shader = "PdxMeshAdvanced" } } pdxmesh = { name = "ITA_tac_bomber_3_mesh" file = "gfx/models/units/planes/ITA_tac_bomber_3.mesh" animation = { id = "idle" type = "bomber_default_idle_animation" } meshsettings = { name = "ITA_tac_bomber_3_modelShape" index = 0 texture_diffuse = "ITA_tac_bomber_3_diffuse.dds" texture_normal = "ITA_tac_bomber_3_normal.dds" texture_specular = "ITA_tac_bomber_3_specular.dds" shader = "PdxMeshAdvanced" } } pdxmesh = { name = "ITA_heavy_fighter_2_mesh" file = "gfx/models/units/planes/ITA_heavy_fighter_2.mesh" animation = { id = "idle" type = "fighter_default_idle_animation" } meshsettings = { name = "ITA_heavy_fighter_2_modelShape" index = 0 texture_diffuse = "ITA_heavy_fighter_2_diffuse.dds" texture_normal = "ITA_heavy_fighter_2_normal.dds" texture_specular = "ITA_heavy_fighter_2_specular.dds" shader = "PdxMeshAdvanced" } } pdxmesh = { name = "ITA_heavy_fighter_3_mesh" file = "gfx/models/units/planes/ITA_heavy_fighter_3.mesh" animation = { id = "idle" type = "fighter_default_idle_animation" } meshsettings = { name = "ITA_heavy_fighter_3_modelShape" index = 0 texture_diffuse = "ITA_heavy_fighter_3_diffuse.dds" texture_normal = "ITA_heavy_fighter_3_normal.dds" texture_specular = "ITA_heavy_fighter_3_specular.dds" shader = "PdxMeshAdvanced" } } pdxmesh = { name = "ITA_nav_1_mesh" file = "gfx/models/units/planes/ITA_nav_1.mesh" animation = { id = "idle" type = "fighter_default_idle_animation" } meshsettings = { name = "ITA_nav_1_modelShape" index = 0 texture_diffuse = "ITA_nav_1_diffuse.dds" texture_normal = "ITA_nav_1_normal.dds" texture_specular = "ITA_nav_1_specular.dds" shader = "PdxMeshAdvanced" } } pdxmesh = { name = "ITA_nav_2_mesh" file = "gfx/models/units/planes/ITA_nav_2.mesh" animation = { id = "idle" type = "fighter_default_idle_animation" } meshsettings = { name = "ITA_nav_2_modelShape" index = 0 texture_diffuse = "ITA_nav_2_diffuse.dds" texture_normal = "ITA_nav_2_normal.dds" texture_specular = "ITA_nav_2_specular.dds" shader = "PdxMeshAdvanced" } } pdxmesh = { name = "ITA_nav_3_mesh" file = "gfx/models/units/planes/ITA_nav_3.mesh" animation = { id = "idle" type = "fighter_default_idle_animation" } meshsettings = { name = "ITA_nav_3_modelShape" index = 0 texture_diffuse = "ITA_nav_3_diffuse.dds" texture_normal = "ITA_nav_3_normal.dds" texture_specular = "ITA_nav_3_specular.dds" shader = "PdxMeshAdvanced" } } pdxmesh = { name = "ENG_light_plane_1_mesh" file = "gfx/models/units/planes/ENG_light_plane_1.mesh" animation = { id = "idle" type = "fighter_default_idle_animation" } meshsettings = { name = "ENG_light_plane_1_modelShape" index = 0 texture_diffuse = "ENG_light_plane_1_diffuse.dds" texture_normal = "ENG_light_plane_1_normal.dds" texture_specular = "ENG_light_plane_1_specular.dds" shader = "PdxMeshAdvanced" } } pdxmesh = { name = "ENG_light_plane_2_mesh" file = "gfx/models/units/planes/ENG_light_plane_2.mesh" animation = { id = "idle" type = "fighter_default_idle_animation" } meshsettings = { name = "ENG_light_plane_2_modelShape" index = 0 texture_diffuse = "ENG_light_plane_2_diffuse.dds" texture_normal = "ENG_light_plane_2_normal.dds" texture_specular = "ENG_light_plane_2_specular.dds" shader = "PdxMeshAdvanced" } } pdxmesh = { name = "ENG_medium_plane_3_mesh" file = "gfx/models/units/planes/ENG_medium_plane_3.mesh" animation = { id = "idle" type = "fighter_default_idle_animation" } meshsettings = { name = "ENG_medium_plane_3_modelShape" index = 0 texture_diffuse = "ENG_medium_plane_3_diffuse.dds" texture_normal = "ENG_medium_plane_3_normal.dds" texture_specular = "ENG_medium_plane_3_specular.dds" shader = "PdxMeshAdvanced" } } pdxmesh = { name = "USA_heavy_plane_2_mesh" file = "gfx/models/units/planes/USA_heavy_plane_2.mesh" animation = { id = "idle" type = "fighter_default_idle_animation" } meshsettings = { name = "USA_heavy_plane_2_modelShape" index = 0 texture_diffuse = "USA_heavy_plane_2_diffuse.dds" texture_normal = "USA_heavy_plane_2_normal.dds" texture_specular = "USA_heavy_plane_2_specular.dds" shader = "PdxMeshAdvanced" } } pdxmesh = { name = "USA_light_plane_1_mesh" file = "gfx/models/units/planes/USA_light_plane_1.mesh" animation = { id = "idle" type = "fighter_default_idle_animation" } meshsettings = { name = "USA_light_plane_1_modelShape" index = 0 texture_diffuse = "USA_light_plane_1_diffuse.dds" texture_normal = "USA_light_plane_1_normal.dds" texture_specular = "USA_light_plane_1_specular.dds" shader = "PdxMeshAdvanced" } } pdxmesh = { name = "USA_light_plane_2_mesh" file = "gfx/models/units/planes/USA_light_plane_2.mesh" animation = { id = "idle" type = "fighter_default_idle_animation" } meshsettings = { name = "USA_light_plane_2_modelShape" index = 0 texture_diffuse = "USA_light_plane_2_diffuse.dds" texture_normal = "USA_light_plane_2_normal.dds" texture_specular = "USA_light_plane_2_specular.dds" shader = "PdxMeshAdvanced" } } pdxmesh = { name = "USA_light_plane_3_mesh" file = "gfx/models/units/planes/USA_light_plane_3.mesh" animation = { id = "idle" type = "fighter_default_idle_animation" } meshsettings = { name = "USA_light_plane_3_modelShape" index = 0 texture_diffuse = "USA_light_plane_3_diffuse.dds" texture_normal = "USA_light_plane_3_normal.dds" texture_specular = "USA_light_plane_3_specular.dds" shader = "PdxMeshAdvanced" } } pdxmesh = { name = "USA_light_plane_4_mesh" file = "gfx/models/units/planes/USA_light_plane_4.mesh" animation = { id = "idle" type = "fighter_default_idle_animation" } meshsettings = { name = "USA_light_plane_4_modelShape" index = 0 texture_diffuse = "USA_light_plane_4_diffuse.dds" texture_normal = "USA_light_plane_4_normal.dds" texture_specular = "USA_light_plane_4_specular.dds" shader = "PdxMeshAdvanced" } } pdxmesh = { name = "USA_medium_plane_1_mesh" file = "gfx/models/units/planes/USA_medium_plane_1.mesh" animation = { id = "idle" type = "fighter_default_idle_animation" } meshsettings = { name = "USA_medium_plane_1_modelShape" index = 0 texture_diffuse = "USA_medium_plane_1_diffuse.dds" texture_normal = "USA_medium_plane_1_normal.dds" texture_specular = "USA_medium_plane_1_specular.dds" shader = "PdxMeshAdvanced" } } pdxmesh = { name = "JAP_light_plane_1_mesh" file = "gfx/models/units/planes/JAP_light_plane_1.mesh" animation = { id = "idle" type = "fighter_default_idle_animation" } meshsettings = { name = "JAP_light_plane_1_modelShape" index = 0 texture_diffuse = "JAP_light_plane_1_diffuse.dds" texture_normal = "JAP_light_plane_1_normal.dds" texture_specular = "JAP_light_plane_1_specular.dds" shader = "PdxMeshAdvanced" } } pdxmesh = { name = "JAP_light_plane_2_mesh" file = "gfx/models/units/planes/JAP_light_plane_2.mesh" animation = { id = "idle" type = "fighter_default_idle_animation" } meshsettings = { name = "JAP_light_plane_2_modelShape" index = 0 texture_diffuse = "JAP_light_plane_2_diffuse.dds" texture_normal = "JAP_light_plane_2_normal.dds" texture_specular = "JAP_light_plane_2_specular.dds" shader = "PdxMeshAdvanced" } } pdxmesh = { name = "JAP_light_plane_3_mesh" file = "gfx/models/units/planes/JAP_light_plane_3.mesh" animation = { id = "idle" type = "fighter_default_idle_animation" } meshsettings = { name = "JAP_light_plane_3_modelShape" index = 0 texture_diffuse = "JAP_light_plane_3_diffuse.dds" texture_normal = "JAP_light_plane_3_normal.dds" texture_specular = "JAP_light_plane_3_specular.dds" shader = "PdxMeshAdvanced" } } pdxmesh = { name = "ENG_light_plane_3_mesh" file = "gfx/models/units/planes/ENG_light_plane_3.mesh" animation = { id = "idle" type = "fighter_default_idle_animation" } meshsettings = { name = "ENG_light_plane_3_modelShape" index = 0 texture_diffuse = "ENG_light_plane_3_diffuse.dds" texture_normal = "ENG_light_plane_3_normal.dds" texture_specular = "ENG_light_plane_3_specular.dds" shader = "PdxMeshAdvanced" } } pdxmesh = { name = "ENG_medium_plane_2_mesh" file = "gfx/models/units/planes/ENG_medium_plane_2.mesh" animation = { id = "idle" type = "fighter_default_idle_animation" } meshsettings = { name = "ENG_medium_plane_2_modelShape" index = 0 texture_diffuse = "ENG_medium_plane_2_diffuse.dds" texture_normal = "ENG_medium_plane_2_normal.dds" texture_specular = "ENG_medium_plane_2_specular.dds" shader = "PdxMeshAdvanced" } } pdxmesh = { name = "FRA_light_plane_1_mesh" file = "gfx/models/units/planes/FRA_light_plane_1.mesh" animation = { id = "idle" type = "fighter_default_idle_animation" } meshsettings = { name = "FRA_light_plane_1_modelShape" index = 0 texture_diffuse = "FRA_light_plane_1_diffuse.dds" texture_normal = "FRA_light_plane_1_normal.dds" texture_specular = "FRA_light_plane_1_specular.dds" shader = "PdxMeshAdvanced" } } pdxmesh = { name = "GER_medium_jet_plane_1_mesh" file = "gfx/models/units/planes/GER_medium_jet_plane_1.mesh" animation = { id = "idle" type = "fighter_default_idle_animation" } meshsettings = { name = "GER_medium_jet_plane_1_modelShape" index = 0 texture_diffuse = "GER_medium_jet_plane_1_diffuse.dds" texture_normal = "GER_medium_jet_plane_1_normal.dds" texture_specular = "GER_medium_jet_plane_1_specular.dds" shader = "PdxMeshAdvanced" } } pdxmesh = { name = "GER_medium_plane_1_mesh" file = "gfx/models/units/planes/GER_medium_plane_1.mesh" animation = { id = "idle" type = "fighter_default_idle_animation" } meshsettings = { name = "GER_medium_plane_1_modelShape" index = 0 texture_diffuse = "GER_medium_plane_1_diffuse.dds" texture_normal = "GER_medium_plane_1_normal.dds" texture_specular = "GER_medium_plane_1_specular.dds" shader = "PdxMeshAdvanced" } } pdxmesh = { name = "JAP_heavy_plane_1_mesh" file = "gfx/models/units/planes/JAP_heavy_plane_1.mesh" animation = { id = "idle" type = "fighter_default_idle_animation" } meshsettings = { name = "JAP_heavy_plane_1_modelShape" index = 0 texture_diffuse = "JAP_heavy_plane_1_diffuse.dds" texture_normal = "JAP_heavy_plane_1_normal.dds" texture_specular = "JAP_heavy_plane_1_specular.dds" shader = "PdxMeshAdvanced" } } pdxmesh = { name = "JAP_heavy_plane_2_mesh" file = "gfx/models/units/planes/JAP_heavy_plane_2.mesh" animation = { id = "idle" type = "fighter_default_idle_animation" } meshsettings = { name = "JAP_heavy_plane_2_modelShape" index = 0 texture_diffuse = "JAP_heavy_plane_2_diffuse.dds" texture_normal = "JAP_heavy_plane_2_normal.dds" texture_specular = "JAP_heavy_plane_2_specular.dds" shader = "PdxMeshAdvanced" } } pdxmesh = { name = "JAP_jet_plane_1_mesh" file = "gfx/models/units/planes/JAP_jet_plane_1.mesh" animation = { id = "idle" type = "fighter_default_idle_animation" } meshsettings = { name = "JAP_jet_plane_1_modelShape" index = 0 texture_diffuse = "JAP_jet_plane_1_diffuse.dds" texture_normal = "JAP_jet_plane_1_normal.dds" texture_specular = "JAP_jet_plane_1_specular.dds" shader = "PdxMeshAdvanced" } } pdxmesh = { name = "JAP_light_plane_4_mesh" file = "gfx/models/units/planes/JAP_light_plane_4.mesh" animation = { id = "idle" type = "fighter_default_idle_animation" } meshsettings = { name = "JAP_light_plane_4_modelShape" index = 0 texture_diffuse = "JAP_light_plane_4_diffuse.dds" texture_normal = "JAP_light_plane_4_normal.dds" texture_specular = "JAP_light_plane_4_specular.dds" shader = "PdxMeshAdvanced" } } pdxmesh = { name = "SOV_jet_plane_1_mesh" file = "gfx/models/units/planes/SOV_jet_plane_1.mesh" animation = { id = "idle" type = "fighter_default_idle_animation" } meshsettings = { name = "SOV_jet_plane_1_modelShape" index = 0 texture_diffuse = "SOV_jet_plane_1_diffuse.dds" texture_normal = "SOV_jet_plane_1_normal.dds" texture_specular = "SOV_jet_plane_1_specular.dds" shader = "PdxMeshAdvanced" } } pdxmesh = { name = "USA_jet_plane_1_mesh" file = "gfx/models/units/planes/USA_jet_plane_1.mesh" animation = { id = "idle" type = "fighter_default_idle_animation" } meshsettings = { name = "USA_jet_plane_1_modelShape" index = 0 texture_diffuse = "USA_jet_plane_1_diffuse.dds" texture_normal = "USA_jet_plane_1_normal.dds" texture_specular = "USA_jet_plane_1_specular.dds" shader = "PdxMeshAdvanced" } } pdxmesh = { name = "USA_medium_plane_2_mesh" file = "gfx/models/units/planes/USA_medium_plane_2.mesh" animation = { id = "idle" type = "fighter_default_idle_animation" } meshsettings = { name = "USA_medium_plane_2_modelShape" index = 0 texture_diffuse = "USA_medium_plane_2_diffuse.dds" texture_normal = "USA_medium_plane_2_normal.dds" texture_specular = "USA_medium_plane_2_specular.dds" shader = "PdxMeshAdvanced" } } pdxmesh = { name = "ENG_heavy_plane_1_mesh" file = "gfx/models/units/planes/ENG_heavy_plane_1.mesh" animation = { id = "idle" type = "fighter_default_idle_animation" } meshsettings = { name = "ENG_heavy_plane_1_modelShape" index = 0 texture_diffuse = "ENG_heavy_plane_1_diffuse.dds" texture_normal = "ENG_heavy_plane_1_normal.dds" texture_specular = "ENG_heavy_plane_1_specular.dds" shader = "PdxMeshAdvanced" } } pdxmesh = { name = "FRA_medium_plane_1_mesh" file = "gfx/models/units/planes/FRA_medium_plane_1.mesh" animation = { id = "idle" type = "fighter_default_idle_animation" } meshsettings = { name = "FRA_medium_plane_1_modelShape" index = 0 texture_diffuse = "FRA_medium_plane_1_diffuse.dds" texture_normal = "FRA_medium_plane_1_normal.dds" texture_specular = "FRA_medium_plane_1_specular.dds" shader = "PdxMeshAdvanced" } } pdxmesh = { name = "GER_heavy_plane_2_mesh" file = "gfx/models/units/planes/GER_heavy_plane_2.mesh" animation = { id = "idle" type = "fighter_default_idle_animation" } meshsettings = { name = "GER_heavy_plane_2_modelShape" index = 0 texture_diffuse = "GER_heavy_plane_2_diffuse.dds" texture_normal = "GER_heavy_plane_2_normal.dds" texture_specular = "GER_heavy_plane_2_specular.dds" shader = "PdxMeshAdvanced" } } pdxmesh = { name = "GER_medium_plane_2_mesh" file = "gfx/models/units/planes/GER_medium_plane_2.mesh" animation = { id = "idle" type = "fighter_default_idle_animation" } meshsettings = { name = "GER_medium_plane_2_modelShape" index = 0 texture_diffuse = "GER_medium_plane_2_diffuse.dds" texture_normal = "GER_medium_plane_2_normal.dds" texture_specular = "GER_medium_plane_2_specular.dds" shader = "PdxMeshAdvanced" } } pdxmesh = { name = "JAP_medium_plane_3_mesh" file = "gfx/models/units/planes/JAP_medium_plane_3.mesh" animation = { id = "idle" type = "fighter_default_idle_animation" } meshsettings = { name = "JAP_medium_plane_3_modelShape" index = 0 texture_diffuse = "JAP_medium_plane_3_diffuse.dds" texture_normal = "JAP_medium_plane_3_normal.dds" texture_specular = "JAP_medium_plane_3_specular.dds" shader = "PdxMeshAdvanced" } } pdxmesh = { name = "USA_heavy_plane_3_mesh" file = "gfx/models/units/planes/USA_heavy_plane_3.mesh" animation = { id = "idle" type = "fighter_default_idle_animation" } meshsettings = { name = "USA_heavy_plane_3_modelShape" index = 0 texture_diffuse = "USA_heavy_plane_3_diffuse.dds" texture_normal = "USA_heavy_plane_3_normal.dds" texture_specular = "USA_heavy_plane_3_specular.dds" shader = "PdxMeshAdvanced" } } pdxmesh = { name = "FRA_light_plane_2_mesh" file = "gfx/models/units/planes/FRA_light_plane_2.mesh" animation = { id = "idle" type = "fighter_default_idle_animation" } meshsettings = { name = "FRA_light_plane_2_modelShape" index = 0 texture_diffuse = "FRA_light_plane_2_diffuse.dds" texture_normal = "FRA_light_plane_2_normal.dds" texture_specular = "FRA_light_plane_2_specular.dds" shader = "PdxMeshAdvanced" } } pdxmesh = { name = "JAP_medium_plane_2_mesh" file = "gfx/models/units/planes/JAP_medium_plane_2.mesh" animation = { id = "idle" type = "fighter_default_idle_animation" } meshsettings = { name = "JAP_medium_plane_2_modelShape" index = 0 texture_diffuse = "JAP_medium_plane_2_diffuse.dds" texture_normal = "JAP_medium_plane_2_normal.dds" texture_specular = "JAP_medium_plane_2_specular.dds" shader = "PdxMeshAdvanced" } } pdxmesh = { name = "USA_light_plane_5_mesh" file = "gfx/models/units/planes/USA_light_plane_5.mesh" animation = { id = "idle" type = "fighter_default_idle_animation" } meshsettings = { name = "USA_light_plane_5_modelShape" index = 0 texture_diffuse = "USA_light_plane_5_diffuse.dds" texture_normal = "USA_light_plane_5_normal.dds" texture_specular = "USA_light_plane_5_specular.dds" shader = "PdxMeshAdvanced" } } pdxmesh = { name = "USA_light_plane_6_mesh" file = "gfx/models/units/planes/USA_light_plane_6.mesh" animation = { id = "idle" type = "fighter_default_idle_animation" } meshsettings = { name = "USA_light_plane_6_modelShape" index = 0 texture_diffuse = "USA_light_plane_6_diffuse.dds" texture_normal = "USA_light_plane_6_normal.dds" texture_specular = "USA_light_plane_6_specular.dds" shader = "PdxMeshAdvanced" } } pdxmesh = { name = "GER_light_plane_4_mesh" file = "gfx/models/units/planes/GER_light_plane_4.mesh" animation = { id = "idle" type = "fighter_default_idle_animation" } meshsettings = { name = "GER_light_plane_4_modelShape" index = 0 texture_diffuse = "GER_light_plane_4_diffuse.dds" texture_normal = "GER_light_plane_4_normal.dds" texture_specular = "GER_light_plane_4_specular.dds" shader = "PdxMeshAdvanced" } } pdxmesh = { name = "GER_rocket_plane_1_mesh" file = "gfx/models/units/planes/GER_rocket_plane_1.mesh" animation = { id = "idle" type = "fighter_default_idle_animation" } meshsettings = { name = "GER_rocket_plane_1_modelShape" index = 0 texture_diffuse = "GER_rocket_plane_1_diffuse.dds" texture_normal = "GER_rocket_plane_1_normal.dds" texture_specular = "GER_rocket_plane_1_specular.dds" shader = "PdxMeshAdvanced" } } pdxmesh = { name = "ITA_fighter_2_mesh" file = "gfx/models/units/planes/ITA_fighter_2.mesh" animation = { id = "idle" type = "fighter_default_idle_animation" } meshsettings = { name = "ITA_fighter_2_modelShape" index = 0 texture_diffuse = "ITA_fighter_2_diffuse.dds" texture_normal = "ITA_fighter_2_normal.dds" texture_specular = "ITA_fighter_2_specular.dds" shader = "PdxMeshAdvanced" } } pdxmesh = { name = "ENG_heavy_plane_2_mesh" file = "gfx/models/units/planes/ENG_heavy_plane_2.mesh" animation = { id = "idle" type = "fighter_default_idle_animation" } meshsettings = { name = "ENG_heavy_plane_2_modelShape" index = 0 texture_diffuse = "ENG_heavy_plane_2_diffuse.dds" texture_normal = "ENG_heavy_plane_2_normal.dds" texture_specular = "ENG_heavy_plane_2_specular.dds" shader = "PdxMeshAdvanced" } } pdxmesh = { name = "ENG_light_plane_4_mesh" file = "gfx/models/units/planes/ENG_light_plane_4.mesh" animation = { id = "idle" type = "fighter_default_idle_animation" } meshsettings = { name = "ENG_light_plane_4_modelShape" index = 0 texture_diffuse = "ENG_light_plane_4_diffuse.dds" texture_normal = "ENG_light_plane_4_normal.dds" texture_specular = "ENG_light_plane_4_specular.dds" shader = "PdxMeshAdvanced" } } pdxmesh = { name = "ENG_medium_jet_plane_mesh" file = "gfx/models/units/planes/ENG_medium_jet_plane.mesh" animation = { id = "idle" type = "fighter_default_idle_animation" } meshsettings = { name = "ENG_medium_jet_plane_modelShape" index = 0 texture_diffuse = "ENG_medium_jet_plane_diffuse.dds" texture_normal = "ENG_medium_jet_plane_normal.dds" texture_specular = "ENG_medium_jet_plane_specular.dds" shader = "PdxMeshAdvanced" } } pdxmesh = { name = "ETH_heavy_plane_mesh" file = "gfx/models/units/planes/ETH_heavy_plane.mesh" animation = { id = "idle" type = "fighter_default_idle_animation" } meshsettings = { name = "ETH_heavy_plane_modelShape" index = 0 texture_diffuse = "ETH_heavy_plane_diffuse.dds" texture_normal = "ETH_heavy_plane_normal.dds" texture_specular = "ETH_heavy_plane_specular.dds" shader = "PdxMeshAdvanced" } } pdxmesh = { name = "ETH_light_plane_mesh" file = "gfx/models/units/planes/ETH_light_plane.mesh" animation = { id = "idle" type = "fighter_default_idle_animation" } meshsettings = { name = "ETH_light_plane_modelShape" index = 0 texture_diffuse = "ETH_light_plane_diffuse.dds" texture_normal = "ETH_light_plane_normal.dds" texture_specular = "ETH_light_plane_specular.dds" shader = "PdxMeshAdvanced" } } pdxmesh = { name = "ETH_medium_plane_mesh" file = "gfx/models/units/planes/ETH_medium_plane.mesh" animation = { id = "idle" type = "fighter_default_idle_animation" } meshsettings = { name = "ETH_plane_medium_modelShape" index = 0 texture_diffuse = "ETH_medium_plane_diffuse.dds" texture_normal = "ETH_medium_plane_normal.dds" texture_specular = "ETH_medium_plane_specular.dds" shader = "PdxMeshAdvanced" } } pdxmesh = { name = "FRA_light_plane_3_mesh" file = "gfx/models/units/planes/FRA_light_plane_3.mesh" animation = { id = "idle" type = "fighter_default_idle_animation" } meshsettings = { name = "FRA_light_plane_3_modelShape" index = 0 texture_diffuse = "FRA_light_plane_3_diffuse.dds" texture_normal = "FRA_light_plane_3_normal.dds" texture_specular = "FRA_light_plane_3_specular.dds" shader = "PdxMeshAdvanced" } } pdxmesh = { name = "FRA_medium_plane_2_mesh" file = "gfx/models/units/planes/FRA_medium_plane_2.mesh" animation = { id = "idle" type = "fighter_default_idle_animation" } meshsettings = { name = "FRA_medium_plane_2_modelShape" index = 0 texture_diffuse = "FRA_medium_plane_2_diffuse.dds" texture_normal = "FRA_medium_plane_2_normal.dds" texture_specular = "FRA_medium_plane_2_specular.dds" shader = "PdxMeshAdvanced" } } pdxmesh = { name = "JAP_light_plane_5_mesh" file = "gfx/models/units/planes/JAP_light_plane_5.mesh" animation = { id = "idle" type = "fighter_default_idle_animation" } meshsettings = { name = "JAP_light_plane_5_modelShape" index = 0 texture_diffuse = "JAP_light_plane_5_diffuse.dds" texture_normal = "JAP_light_plane_5_normal.dds" texture_specular = "JAP_light_plane_5_specular.dds" shader = "PdxMeshAdvanced" } } pdxmesh = { name = "JAP_light_plane_6_mesh" file = "gfx/models/units/planes/JAP_light_plane_6.mesh" animation = { id = "idle" type = "fighter_default_idle_animation" } meshsettings = { name = "JAP_light_plane_6_modelShape" index = 0 texture_diffuse = "JAP_light_plane_6_diffuse.dds" texture_normal = "JAP_light_plane_6_normal.dds" texture_specular = "JAP_light_plane_6_specular.dds" shader = "PdxMeshAdvanced" } } pdxmesh = { name = "JAP_light_plane_7_mesh" file = "gfx/models/units/planes/JAP_light_plane_7.mesh" animation = { id = "idle" type = "fighter_default_idle_animation" } meshsettings = { name = "JAP_light_plane_7_modelShape" index = 0 texture_diffuse = "JAP_light_plane_7_diffuse.dds" texture_normal = "JAP_light_plane_7_normal.dds" texture_specular = "JAP_light_plane_7_specular.dds" shader = "PdxMeshAdvanced" } } pdxmesh = { name = "JAP_medium_plane_4_mesh" file = "gfx/models/units/planes/JAP_medium_plane_4.mesh" animation = { id = "idle" type = "fighter_default_idle_animation" } meshsettings = { name = "JAP_medium_plane_4_modelShape" index = 0 texture_diffuse = "JAP_medium_plane_4_diffuse.dds" texture_normal = "JAP_medium_plane_4_normal.dds" texture_specular = "JAP_medium_plane_4_specular.dds" shader = "PdxMeshAdvanced" } } pdxmesh = { name = "SWI_heavy_plane_mesh" file = "gfx/models/units/planes/SWI_heavy_plane.mesh" animation = { id = "idle" type = "fighter_default_idle_animation" } meshsettings = { name = "SWI_heavy_plane_modelShape" index = 0 texture_diffuse = "SWI_heavy_plane_diffuse.dds" texture_normal = "SWI_heavy_plane_normal.dds" texture_specular = "SWI_heavy_plane_specular.dds" shader = "PdxMeshAdvanced" } } pdxmesh = { name = "SWI_light_plane_mesh" file = "gfx/models/units/planes/SWI_light_plane.mesh" animation = { id = "idle" type = "fighter_default_idle_animation" } meshsettings = { name = "SWI_light_plane_modelShape" index = 0 texture_diffuse = "SWI_light_plane_diffuse.dds" texture_normal = "SWI_light_plane_normal.dds" texture_specular = "SWI_light_plane_specular.dds" shader = "PdxMeshAdvanced" } } pdxmesh = { name = "SWI_medium_plane_mesh" file = "gfx/models/units/planes/SWI_medium_plane.mesh" animation = { id = "idle" type = "fighter_default_idle_animation" } meshsettings = { name = "SWI_medium_plane_modelShape" index = 0 texture_diffuse = "SWI_medium_plane_diffuse.dds" texture_normal = "SWI_medium_plane_normal.dds" texture_specular = "SWI_medium_plane_specular.dds" shader = "PdxMeshAdvanced" } } pdxmesh = { name = "USA_light_plane_7_mesh" file = "gfx/models/units/planes/USA_light_plane_7.mesh" animation = { id = "idle" type = "fighter_default_idle_animation" } meshsettings = { name = "USA_light_plane_7_modelShape" index = 0 texture_diffuse = "USA_light_plane_7_diffuse.dds" texture_normal = "USA_light_plane_7_normal.dds" texture_specular = "USA_light_plane_7_specular.dds" shader = "PdxMeshAdvanced" } } pdxmesh = { name = "USA_light_plane_8_mesh" file = "gfx/models/units/planes/USA_light_plane_8.mesh" animation = { id = "idle" type = "fighter_default_idle_animation" } meshsettings = { name = "USA_light_plane_8_modelShape" index = 0 texture_diffuse = "USA_light_plane_8_diffuse.dds" texture_normal = "USA_light_plane_8_normal.dds" texture_specular = "USA_light_plane_8_specular.dds" shader = "PdxMeshAdvanced" } } pdxmesh = { name = "USA_medium_plane_3_mesh" file = "gfx/models/units/planes/USA_medium_plane_3.mesh" animation = { id = "idle" type = "fighter_default_idle_animation" } meshsettings = { name = "USA_medium_plane_3_modelShape" index = 0 texture_diffuse = "USA_medium_plane_3_diffuse.dds" texture_normal = "USA_medium_plane_3_normal.dds" texture_specular = "USA_medium_plane_3_specular.dds" shader = "PdxMeshAdvanced" } } }