spriteTypes = {

### TECHNOLOGIES ###


	##########################
	##########################
    ##########################
    #########  SWE  ##########
    ##########################
    ##########################
    ##########################
	##########################	

##AIR##

	## Small Airframes ##

	SpriteType = {
		name = "GFX_SWE_iw_small_airframe_medium"
		texturefile = "gfx/interface/technologies/SWE_iw_small_airframe.dds"
	}

	SpriteType = {
		name = "GFX_SWE_improved_small_airframe_medium"
		texturefile = "gfx/interface/technologies/SWE_improved_small_airframe.dds"
	}

	SpriteType = {
		name = "GFX_SWE_advanced_small_airframe_medium"
		texturefile = "gfx/interface/technologies/SWE_advanced_small_airframe.dds"
	}

	SpriteType = {
		name = "GFX_SWE_modern_small_airframe_medium"
		texturefile = "gfx/interface/technologies/SWE_modern_small_airframe.dds"
	}

	SpriteType = {
		name = "GFX_SWE_early_fighter_medium"
		texturefile = "gfx/interface/technologies/SWE_small_iw_fighter_1.dds"
	}

	#SpriteType = { #Note: This was a CAS icon used as a Tactical Bomber in (non-BBA) tech tree
	#	name = "GFX_SWE_early_bomber_medium"
	#	texturefile = "gfx/interface/technologies/SWE_small_iw_cas_1.dds"
	#}

	SpriteType = {
		name = "GFX_SWE_fighter1_medium"
		texturefile = "gfx/interface/technologies/SWE_small_ba_fighter_1.dds"
	}

	SpriteType = {
		name = "GFX_SWE_fighter2_medium"
		texturefile = "gfx/interface/technologies/SWE_small_ad_fighter_1.dds"
	}

	SpriteType = {
		name = "GFX_SWE_CAS1_medium"
		texturefile = "gfx/interface/technologies/SWE_small_ba_cas_1.dds"
	}
	SpriteType = {
		name = "GFX_SWE_CAS2_medium"
		texturefile = "gfx/interface/technologies/SWE_medium_im_cas_1.dds"
	}

	SpriteType = {
		name = "GFX_SWE_heavy_fighter2_medium"
		texturefile = "gfx/interface/technologies/GER_heavy_fighter2.dds"
	}

	SpriteType = {
		name = "GFX_SWE_naval_bomber1_medium"
		texturefile = "gfx/interface/technologies/GER_naval_bomber1.dds"
	}	

	SpriteType = {
		name = "GFX_SWE_naval_bomber2_medium"
		texturefile = "gfx/interface/technologies/GER_naval_bomber2.dds"
	}

	SpriteType = {
		name = "GFX_SWE_naval_bomber3_medium"
		texturefile = "gfx/interface/technologies/GER_naval_bomber3.dds"
	}	

	SpriteType = {
		name = "GFX_SWE_tactical_bomber3_medium"
		texturefile = "gfx/interface/technologies/GER_tactical_bomber3.dds"
	}	

	SpriteType = {
		name = "GFX_SWE_strategic_bomber1_medium"
		texturefile = "gfx/interface/technologies/GER_tactical_bomber1.dds"
	}	

	SpriteType = {
		name = "GFX_SWE_strategic_bomber2_medium"
		texturefile = "gfx/interface/technologies/GER_strategic_bomber2.dds"
	}

	SpriteType = {
		name = "GFX_SWE_strategic_bomber3_medium"
		texturefile = "gfx/interface/technologies/GER_strategic_bomber3.dds"
	}

	SpriteType = {
		name = "GFX_SWE_heavy_fighter1_medium"
		texturefile = "gfx/interface/technologies/GER_heavy_fighter1.dds"
	}	


	## Medium Airframes ##

	SpriteType = {
		name = "GFX_SWE_basic_medium_airframe_medium"
		texturefile = "gfx/interface/technologies/SWE_basic_medium_airframe.dds"
	}
	SpriteType = {
		name = "GFX_SWE_improved_medium_airframe_medium"
		texturefile = "gfx/interface/technologies/SWE_improved_medium_airframe.dds"
	}
	SpriteType = {
		name = "GFX_SWE_medium_ad_hvy_fighter_medium"
		texturefile = "gfx/interface/technologies/SWE_medium_ad_hvy_fighter.dds"
	}
	SpriteType = {
		name = "GFX_SWE_medium_im_tac_medium"
		texturefile = "gfx/interface/technologies/SWE_medium_im_tac.dds"
	}
	SpriteType = {
		name = "GFX_SWE_medium_im_tac_1_medium"
		texturefile = "gfx/interface/technologies/SWE_medium_im_tac_1.dds"
	}
	SpriteType = {
		name = "GFX_SWE_medium_im_tac_2_medium"
		texturefile = "gfx/interface/technologies/SWE_medium_im_tac_2.dds"
	}
	SpriteType = {
		name = "GFX_SWE_medium_iw_tac_1_medium"
		texturefile = "gfx/interface/technologies/SWE_medium_iw_tac_1.dds"
	}
	SpriteType = {
		name = "GFX_SWE_medium_mo_tac_1_medium"
		texturefile = "gfx/interface/technologies/SWE_medium_mo_tac_1.dds"
	}
	SpriteType = {
		name = "GFX_SWE_medium_tra_1_medium"
		texturefile = "gfx/interface/technologies/SWE_medium_tra_1.dds"
	}
	SpriteType = {
		name = "GFX_SWE_medium_ad_scout_1_medium"
		texturefile = "gfx/interface/technologies/SWE_medium_ad_scout_1.dds"
	}
	SpriteType = {
		name = "GFX_SWE_medium_ba_scout_1_medium"
		texturefile = "gfx/interface/technologies/SWE_medium_ba_scout_1.dds"
	}

	## More Small Airframes ##

	SpriteType = {
		name = "GFX_SWE_small_ad_cas_1_medium"
		texturefile = "gfx/interface/technologies/SWE_small_ad_cas_1.dds"
	}
	SpriteType = {
		name = "GFX_SWE_small_mo_fighter_medium" 
		texturefile = "gfx/interface/technologies/SWE_small_ad_fighter.dds"
	}
	SpriteType = {
		name = "GFX_SWE_small_ad_fighter_1_medium"
		texturefile = "gfx/interface/technologies/SWE_small_ad_fighter_1.dds"
	}
	SpriteType = {
		name = "GFX_SWE_small_ad_fighter_2_medium"
		texturefile = "gfx/interface/technologies/SWE_small_ad_fighter_2.dds"
	}
	SpriteType = {
		name = "GFX_SWE_small_ba_cas_1_medium"
		texturefile = "gfx/interface/technologies/SWE_small_ba_cas_1.dds"
	}
	SpriteType = {
		name = "GFX_SWE_small_ba_fighter_medium"
		texturefile = "gfx/interface/technologies/SWE_small_ba_fighter.dds"
	}
	SpriteType = {
		name = "GFX_SWE_small_ba_fighter_1_medium"
		texturefile = "gfx/interface/technologies/SWE_small_ba_fighter_1.dds"
	}
	SpriteType = {
		name = "GFX_SWE_small_ba_fighter_2_medium"
		texturefile = "gfx/interface/technologies/SWE_small_ba_fighter_2.dds"
	}
	SpriteType = {
		name = "GFX_SWE_small_im_fighter_medium"
		texturefile = "gfx/interface/technologies/SWE_small_im_fighter.dds"
	}
	SpriteType = {
		name = "GFX_SWE_small_im_fighter_1_medium"
		texturefile = "gfx/interface/technologies/SWE_small_im_fighter_1.dds"
	}
	SpriteType = {
		name = "GFX_SWE_small_iw_cas_1_medium"
		texturefile = "gfx/interface/technologies/SWE_small_iw_cas_1.dds"
	}
	SpriteType = {
		name = "GFX_SWE_small_iw_fighter_1_medium"
		texturefile = "gfx/interface/technologies/SWE_small_iw_fighter_1.dds"
	}
	SpriteType = {
		name = "GFX_SWE_small_iw_nav_medium"
		texturefile = "gfx/interface/technologies/SWE_small_iw_nav.dds"
	}
	SpriteType = {
		name = "GFX_SWE_small_mo_cas_1_medium"
		texturefile = "gfx/interface/technologies/SWE_small_mo_cas_1.dds"
	}
	SpriteType = {
		name = "GFX_SWE_small_mo_fighter_1_medium"
		texturefile = "gfx/interface/technologies/SWE_small_mo_fighter_1.dds"
	}


	#### Extra entries for (No-BBA) tech tree
	SpriteType = {
		name = "GFX_SWE_CAS3_medium"
		texturefile = "gfx/interface/technologies/SWE_small_ad_cas_1.dds"
	}
	SpriteType = {
		name = "GFX_SWE_fighter3_medium"
		texturefile = "gfx/interface/technologies/SWE_advanced_small_airframe.dds"
	}
	SpriteType = {
		name = "GFX_SWE_jet_fighter1_medium"
		texturefile = "gfx/interface/technologies/SWE_small_mo_fighter_1.dds"
	}
	SpriteType = {
		name = "GFX_SWE_heavy_fighter3_medium"
		texturefile = "gfx/interface/technologies/SWE_medium_ad_hvy_fighter.dds"
	}
	SpriteType = {
		name = "GFX_SWE_early_bomber_medium"
		texturefile = "gfx/interface/technologies/SWE_medium_iw_tac_1.dds"
	}
	SpriteType = {
		name = "GFX_SWE_tactical_bomber1_medium"
		texturefile = "gfx/interface/technologies/SWE_basic_medium_airframe.dds"
	}
	SpriteType = {
		name = "GFX_SWE_tactical_bomber2_medium"
		texturefile = "gfx/interface/technologies/SWE_improved_medium_airframe.dds"
	}
	SpriteType = {
		name = "GFX_SWE_jet_tactical_bomber1_medium"
		texturefile = "gfx/interface/technologies/SWE_medium_mo_tac_1.dds"
	}
	SpriteType = {
		name = "GFX_SWE_scout_plane1_medium"
		texturefile = "gfx/interface/technologies/generic_scout_plane_1.dds"
	}
	SpriteType = {
		name = "GFX_SWE_scout_plane2_medium"
		texturefile = "gfx/interface/technologies/generic_scout_plane_2.dds"
	}


##INFANTRY##
	SpriteType = {
		name = "GFX_SWE_armored_car1_medium"
		texturefile = "gfx/interface/technologies/SWE_armored_car1.dds"
	}
	SpriteType = {
		name = "GFX_SWE_armored_car2_medium"
		texturefile = "gfx/interface/technologies/SWE_armored_car2.dds"
	}
	SpriteType = {
		name = "GFX_SWE_armored_car3_medium"
		texturefile = "gfx/interface/technologies/SWE_armored_car2.dds"
	}
	SpriteType = {
		name = "GFX_SWE_mechanised_infantry_medium"
		texturefile = "gfx/interface/technologies/SWE_mechanised_infantry.dds"
	}
	SpriteType = {
		name = "GFX_SWE_mechanised_infantry2_medium"
		texturefile = "gfx/interface/technologies/SWE_mechanised_infantry2.dds"
	}
	SpriteType = {
		name = "GFX_SWE_mechanised_infantry3_medium"
		texturefile = "gfx/interface/technologies/SWE_mechanised_infantry3.dds"
	}
	SpriteType = {
		name = "GFX_SWE_motorised_infantry_medium"
		texturefile = "gfx/interface/technologies/SWE_motorized_infantry.dds"
	}

	SpriteType = { #
		name = "GFX_SWE_motorized_equipment_1_medium"
		texturefile = "gfx/interface/technologies/SWE_motorized_infantry.dds"
	}


##TANKS##

	## Inter-War Tanks ##
	SpriteType = {
		name = "GFX_SWE_gwtank_medium"
		texturefile = "gfx/interface/technologies/SWE_gwtank_chassis.dds"
	}

	## Light Tanks ##

	SpriteType = {
		name = "GFX_SWE_basic_light_tank_medium"
		texturefile = "gfx/interface/technologies/SWE_basic_light_tank_chassis.dds"
	}

	SpriteType = {
		name = "GFX_SWE_improved_light_tank_medium"
		texturefile = "gfx/interface/technologies/SWE_improved_light_tank_chassis.dds"
	}

	SpriteType = {
		name = "GFX_SWE_advanced_light_tank_medium"
		texturefile = "gfx/interface/technologies/SWE_advanced_light_tank_chassis.dds"
	}

	SpriteType = {
		name = "GFX_SWE_basic_light_tank_alt_medium"
		texturefile = "gfx/interface/technologies/SWE_basic_light_tank_alt.dds"
	}


	## Medium Tanks ##

	SpriteType = {
		name = "GFX_SWE_basic_medium_tank_medium"
		texturefile = "gfx/interface/technologies/SWE_basic_medium_tank.dds"
	}

	SpriteType = {
		name = "GFX_SWE_improved_medium_tank_medium"
		texturefile = "gfx/interface/technologies/SWE_improved_medium_chassis.dds"
	}

	SpriteType = {
		name = "GFX_SWE_advanced_medium_tank_medium"
		texturefile = "gfx/interface/technologies/SWE_advanced_medium_tank_chassis.dds"
	}


	## Heavy Tanks ##

	SpriteType = {
		name = "GFX_SWE_basic_heavy_tank_medium"
		texturefile = "gfx/interface/technologies/SWE_basic_heavy_tank.dds" #MM: Missing icon for this one
	}

	SpriteType = {
		name = "GFX_SWE_improved_heavy_tank_medium"
		texturefile = "gfx/interface/technologies/SWE_basic_heavy_tank.dds" #MM: Missing icon for this one
	}

	SpriteType = {
		name = "GFX_SWE_advanced_heavy_tank_medium"
		texturefile = "gfx/interface/technologies/SWE_advanced_heavy_tank.dds"
	}

	## Super Heavy Tanks ##

	## Modern Tanks ##

	SpriteType = {
		name = "GFX_SWE_main_battle_tank_medium"
		texturefile = "gfx/interface/technologies/SWE_main_battle_tank.dds"
	}

	## Tank Destoyers ##

	SpriteType = {
		name = "GFX_SWE_advanced_light_td_medium"
		texturefile = "gfx/interface/technologies/SWE_advanced_light_tank_destroyer.dds"
	}

	SpriteType = {
		name = "GFX_SWE_advanced_medium_td_medium"
		texturefile = "gfx/interface/technologies/SWE_advanced_medium_tank_destroyer.dds"
	}

	## SPG ##

	SpriteType = {
		name = "GFX_SWE_advanced_medium_art_medium"
		texturefile = "gfx/interface/technologies/SWE_advanced_medium_SPG.dds"
	}

	SpriteType = {
		name = "GFX_SWE_improved_medium_art_medium"
		texturefile = "gfx/interface/technologies/SWE_improved_medium_SPG.dds"
	}

	## AA ##

	SpriteType = {
		name = "GFX_SWE_basic_light_spaa_medium"
		texturefile = "gfx/interface/technologies/SWE_basic_light_tank_aa_chassis.dds"
	}



    ##########################
	   ###     #####  #   #
       #   #   #      ##  #
       #    #  ###    # # # 
       #   #   #      #  ##
	   ###     #####  #   #
	##########################

	### AIR ###
	### GENERIC PLANE ICONS (NON-BBA TECH TREE)
	SpriteType = {
		name = "GFX_DEN_fighter2_medium"
		texturefile = "gfx/interface/technologies/DEN_light_im_fighter_1.dds"
	}
		SpriteType = {
		name = "GFX_DEN_improved_small_fighter_1_medium"
		texturefile = "gfx/interface/technologies/DEN_light_im_fighter_1.dds"
	}
	SpriteType = {
		name = "GFX_DEN_fighter3_medium"
		texturefile = "gfx/interface/technologies/DEN_light_ad_fighter_1.dds"
	}
	SpriteType = {
		name = "GFX_DEN_advanced_small_fighter_1_medium"
		texturefile = "gfx/interface/technologies/DEN_light_ad_fighter_1.dds"
	}
	SpriteType = {
		name = "GFX_DEN_CAS1_medium"
		texturefile = "gfx/interface/technologies/DEN_light_ba_cas_1.dds"
	}
	SpriteType = {
		name = "GFX_DEN_basic_small_cas_1_medium"
		texturefile = "gfx/interface/technologies/DEN_light_ba_cas_1.dds"
	}
	SpriteType = {
		name = "GFX_DEN_CAS3_medium"
		texturefile = "gfx/interface/technologies/DEN_light_ad_cas_1.dds"
	}
	SpriteType = {
		name = "GFX_DEN_advanced_small_cas_1_medium"
		texturefile = "gfx/interface/technologies/DEN_light_ad_cas_1.dds"
	}
	SpriteType = {
		name = "GFX_DEN_naval_bomber1_medium"
		texturefile = "gfx/interface/technologies/DEN_light_ba_nav_1.dds"
	}
	SpriteType = {
		name = "GFX_DEN_basic_small_naval_bomber_1_medium"
		texturefile = "gfx/interface/technologies/DEN_light_ba_nav_1.dds"
	}
	SpriteType = {
		name = "GFX_DEN_naval_bomber2_medium"
		texturefile = "gfx/interface/technologies/DEN_light_im_nav_1.dds"
	}
	SpriteType = {
		name = "GFX_DEN_improved_small_naval_bomber_1_medium"
		texturefile = "gfx/interface/technologies/DEN_light_im_nav_1.dds"
	}
	SpriteType = {
		name = "GFX_DEN_naval_bomber3_medium"
		texturefile = "gfx/interface/technologies/DEN_light_ad_nav_1.dds"
	}
	SpriteType = {
		name = "GFX_DEN_advanced_small_naval_bomber_1_medium"
		texturefile = "gfx/interface/technologies/DEN_light_ad_nav_1.dds"
	}
	SpriteType = {
		name = "GFX_DEN_early_bomber_medium"
		texturefile = "gfx/interface/technologies/DEN_medium_iw_tac_1.dds"
	}
	SpriteType = {
		name = "GFX_DEN_iw_medium_tactical_bomber_1_medium"
		texturefile = "gfx/interface/technologies/DEN_medium_iw_tac_1.dds"
	}
	SpriteType = {
		name = "GFX_DEN_heavy_fighter1_medium"
		texturefile = "gfx/interface/technologies/DEN_medium_ba_hvy_fighter_1.dds"
	}
	SpriteType = {
		name = "GFX_DEN_basic_medium_heavy_fighter_1_medium"
		texturefile = "gfx/interface/technologies/DEN_medium_ba_hvy_fighter_1.dds"
	}
	SpriteType = {
		name = "GFX_DEN_heavy_fighter2_medium"
		texturefile = "gfx/interface/technologies/DEN_medium_im_hvy_fighter_1.dds"
	}
	SpriteType = {
		name = "GFX_DEN_improved_medium_heavy_fighter_1_medium"
		texturefile = "gfx/interface/technologies/DEN_medium_im_hvy_fighter_1.dds"
	}
	SpriteType = {
		name = "GFX_DEN_heavy_fighter3_medium"
		texturefile = "gfx/interface/technologies/DEN_medium_ad_hvy_fighter_1.dds"
	}
	SpriteType = {
		name = "GFX_DEN_advanced_medium_heavy_fighter_1_medium"
		texturefile = "gfx/interface/technologies/DEN_medium_ad_hvy_fighter_1.dds"
	}
	SpriteType = {
		name = "GFX_DEN_tactical_bomber1_medium"
		texturefile = "gfx/interface/technologies/DEN_medium_ba_tac_1.dds"
	}
	SpriteType = {
		name = "GFX_DEN_basic_medium_tactical_bomber_1_medium"
		texturefile = "gfx/interface/technologies/DEN_medium_ba_tac_1.dds"
	}
	SpriteType = {
		name = "GFX_DEN_tactical_bomber2_medium"
		texturefile = "gfx/interface/technologies/DEN_medium_im_tac_1.dds"
	}
	SpriteType = {
		name = "GFX_DEN_improved_medium_tactical_bomber_1_medium"
		texturefile = "gfx/interface/technologies/DEN_medium_im_tac_1.dds"
	}
	SpriteType = {
		name = "GFX_DEN_tactical_bomber3_medium"
		texturefile = "gfx/interface/technologies/DEN_medium_ad_tac_1.dds"
	}
	SpriteType = {
		name = "GFX_DEN_advanced_medium_tactical_bomber_1_medium"
		texturefile = "gfx/interface/technologies/DEN_medium_ad_tac_1.dds"
	}
	SpriteType = {
		name = "GFX_DEN_basic_large_strategic_bomber_1_medium"
		texturefile = "gfx/interface/technologies/DEN_heavy_ba_strat_1.dds"
	}
	SpriteType = {
		name = "GFX_DEN_strategic_bomber1_medium"
		texturefile = "gfx/interface/technologies/DEN_heavy_ba_strat_1.dds"
	}
	SpriteType = {
		name = "GFX_DEN_improved_large_strategic_bomber_1_medium"
		texturefile = "gfx/interface/technologies/DEN_heavy_im_strat_1.dds"
	}
	SpriteType = {
		name = "GFX_DEN_strategic_bomber2_medium"
		texturefile = "gfx/interface/technologies/DEN_heavy_im_strat_1.dds"
	}
	SpriteType = {
		name = "GFX_DEN_advanced_large_strategic_bomber_1_medium"
		texturefile = "gfx/interface/technologies/DEN_heavy_ad_strat_1.dds"
	}
	SpriteType = {
		name = "GFX_DEN_strategic_bomber3_medium"
		texturefile = "gfx/interface/technologies/DEN_heavy_ad_strat_1.dds"
	}

	### GENERIC PLANE ICONS (BBA TECH TREE)
	SpriteType = {
		name = "GFX_DEN_iw_small_airframe_medium"
		texturefile = "gfx/interface/technologies/DEN_light_iw_fighter_1.dds"
	}
	SpriteType = {
		name = "GFX_DEN_early_fighter_medium"
		texturefile = "gfx/interface/technologies/DEN_light_iw_fighter_1.dds"
	}
	SpriteType = {
		name = "GFX_DEN_iw_small_fighter_1_medium"
		texturefile = "gfx/interface/technologies/DEN_light_iw_fighter_1.dds"
	}
	SpriteType = {
		name = "GFX_DEN_basic_small_airframe_medium"
		texturefile = "gfx/interface/technologies/DEN_light_ba_fighter_1.dds"
	}
	SpriteType = {
		name = "GFX_DEN_fighter1_medium"
		texturefile = "gfx/interface/technologies/DEN_light_ba_fighter_1.dds"
	}
	SpriteType = {
		name = "GFX_DEN_basic_small_fighter_1_medium"
		texturefile = "gfx/interface/technologies/DEN_light_ba_fighter_1.dds"
	}
	SpriteType = {
		name = "GFX_DEN_improved_small_airframe_medium"
		texturefile = "gfx/interface/technologies/DEN_light_im_cas_1.dds"
	}
	SpriteType = {
		name = "GFX_DEN_CAS2_medium"
		texturefile = "gfx/interface/technologies/DEN_light_im_cas_1.dds"
	}
	SpriteType = {
		name = "GFX_DEN_improved_small_cas_1_medium"
		texturefile = "gfx/interface/technologies/DEN_light_im_cas_1.dds"
	}
	SpriteType = {
		name = "GFX_DEN_modern_small_airframe_medium"
		texturefile = "gfx/interface/technologies/DEN_light_mo_fighter_1.dds"
	}
	SpriteType = {
		name = "GFX_DEN_jet_fighter1_medium"
		texturefile = "gfx/interface/technologies/DEN_light_mo_fighter_1.dds"
	}
	SpriteType = {
		name = "GFX_DEN_modern_small_fighter_1_medium"
		texturefile = "gfx/interface/technologies/DEN_light_mo_fighter_1.dds"
	}
	SpriteType = { #No BBA GFX tech name? Only Designer
		name = "GFX_DEN_basic_small_cas_2"
		texturefile = "gfx/interface/technologies/DEN_light_ba_cas_2.dds"
	}

	SpriteType = { #No BBA GFX tech name? Only Designer
		name = "GFX_DEN_basic_small_fighter_2"
		texturefile = "gfx/interface/technologies/DEN_light_ba_fighter_2.dds"
	}
	SpriteType = {
		name = "GFX_DEN_advanced_small_airframe_medium"
		texturefile = "gfx/interface/technologies/DEN_light_ad_fighter_2.dds"
	}
	SpriteType = {
		name = "GFX_DEN_advanced_small_fighter_2_medium"
		texturefile = "gfx/interface/technologies/DEN_light_ad_fighter_2.dds"
	}
	SpriteType = {
		name = "GFX_DEN_modern_medium_airframe_medium"
		texturefile = "gfx/interface/technologies/DEN_medium_mo_tac_1.dds"
	}
	SpriteType = {
		name = "GFX_DEN_modern_medium_tactical_bomber_1_medium"
		texturefile = "gfx/interface/technologies/DEN_medium_mo_tac_1.dds"
	}
	SpriteType = {
		name = "GFX_DEN_advanced_medium_airframe_medium"
		texturefile = "gfx/interface/technologies/DEN_medium_ad_tac_2.dds"
	}
	SpriteType = {
		name = "GFX_DEN_advanced_medium_tactical_bomber_2_medium"
		texturefile = "gfx/interface/technologies/DEN_medium_ad_tac_2.dds"
	}
	SpriteType = {
		name = "GFX_DEN_basic_medium_airframe_medium"
		texturefile = "gfx/interface/technologies/DEN_medium_ba_tac_2.dds"
	}
	SpriteType = {
		name = "GFX_DEN_basic_medium_tactical_bomber_2_medium"
		texturefile = "gfx/interface/technologies/DEN_medium_ba_tac_2.dds"
	}
	SpriteType = {
		name = "GFX_DEN_improved_medium_airframe_medium"
		texturefile = "gfx/interface/technologies/DEN_medium_im_tac_2.dds"
	}
	SpriteType = {
		name = "GFX_DEN_improved_medium_tactical_bomber_2_medium"
		texturefile = "gfx/interface/technologies/DEN_medium_im_tac_2.dds"
	}
	SpriteType = {
		name = "GFX_DEN_iw_medium_airframe_medium"
		texturefile = "gfx/interface/technologies/DEN_medium_iw_tac_2.dds"
	}
	SpriteType = {
		name = "GFX_DEN_iw_medium_tactical_bomber_2_medium"
		texturefile = "gfx/interface/technologies/DEN_medium_iw_tac_2.dds"
	}
	SpriteType = {
		name = "GFX_DEN_modern_large_airframe_medium"
		texturefile = "gfx/interface/technologies/DEN_heavy_mo_strat_1.dds"
	}
	SpriteType = {
		name = "GFX_DEN_modern_large_strategic_bomber_2_medium"
		texturefile = "gfx/interface/technologies/DEN_heavy_mo_strat_1.dds"
	}
	SpriteType = {
		name = "GFX_DEN_iw_large_airframe_medium"
		texturefile = "gfx/interface/technologies/DEN_heavy_iw_strat_1.dds"
	}
	SpriteType = {
		name = "GFX_DEN_iw_large_strategic_bomber_1_medium"
		texturefile = "gfx/interface/technologies/DEN_heavy_iw_strat_1.dds"
	}
	SpriteType = {
		name = "GFX_DEN_basic_large_airframe_medium"
		texturefile = "gfx/interface/technologies/DEN_heavy_ba_strat_2.dds"
	}
	SpriteType = {
		name = "GFX_DEN_basic_large_strategic_bomber_2_medium"
		texturefile = "gfx/interface/technologies/DEN_heavy_ba_strat_2.dds"
	}
	SpriteType = {
		name = "GFX_DEN_advanced_large_airframe_medium"
		texturefile = "gfx/interface/technologies/DEN_heavy_ad_strat_2.dds"
	}
	SpriteType = {
		name = "GFX_DEN_advanced_large_strategic_bomber_2_medium"
		texturefile = "gfx/interface/technologies/DEN_heavy_ad_strat_2.dds"
	}
	SpriteType = {
		name = "GFX_DEN_improved_large_airframe_medium"
		texturefile = "gfx/interface/technologies/DEN_heavy_im_strat_2.dds"
	}
	SpriteType = {
		name = "GFX_DEN_improved_large_strategic_bomber_2_medium"
		texturefile = "gfx/interface/technologies/DEN_heavy_im_strat_2.dds"
	}

	##INFANTRY##
	SpriteType = {
		name = "GFX_DEN_armored_car1_medium"
		texturefile = "gfx/interface/technologies/DEN_armored_car1.dds"
	}
	SpriteType = {
		name = "GFX_DEN_armored_car2_medium"
		texturefile = "gfx/interface/technologies/DEN_armored_car2.dds"
	}
	SpriteType = {
		name = "GFX_DEN_armored_car3_medium"
		texturefile = "gfx/interface/technologies/DEN_armored_car3.dds"
	}
	SpriteType = {
		name = "GFX_DEN_tech_trucks_medium"
		texturefile = "gfx/interface/technologies/DEN_motorized_equipment_0.dds"
	}
	SpriteType = {
		name = "GFX_DEN_motorized_equipment_0_medium"
		texturefile = "gfx/interface/technologies/DEN_motorized_equipment_0.dds"
	}
	SpriteType = {
		name = "GFX_DEN_motorised_infantry_medium"
		texturefile = "gfx/interface/technologies/DEN_motorized_equipment_1.dds"
	}
	SpriteType = {
			name = "GFX_DEN_motorized_equipment_1_medium"
			texturefile = "gfx/interface/technologies/DEN_motorized_equipment_1.dds"
		}
	SpriteType = {
		name = "GFX_DEN_infantry_weapons_medium"
		texturefile = "gfx/interface/technologies/DEN_infantry_equipment_0.dds"
	}
	SpriteType = {
		name = "GFX_DEN_advanced_infantry_weapons_medium"
		texturefile = "gfx/interface/technologies/DEN_infantry_equipment_3.dds"
	}

	##TANKS##
	SpriteType = {
		name = "GFX_DEN_gwtank_medium"
		texturefile = "gfx/interface/technologies/DEN_gwtank_medium.dds"
	}
	SpriteType = {
		name = "GFX_DEN_basic_light_tank_medium"
		texturefile = "gfx/interface/technologies/DEN_basic_light_tank.dds"
	}
	SpriteType = {
		name = "GFX_DEN_improved_light_tank_medium"
		texturefile = "gfx/interface/technologies/DEN_improved_light_tank.dds"
	}
	SpriteType = {
		name = "GFX_DEN_advanced_light_tank_medium"
		texturefile = "gfx/interface/technologies/DEN_advanced_light_tank.dds"
	}
	SpriteType = {
		name = "GFX_DEN_basic_heavy_tank_medium"
		texturefile = "gfx/interface/technologies/DEN_basic_heavy_tank.dds"
	}
	SpriteType = {
		name = "GFX_DEN_improved_heavy_tank_medium"
		texturefile = "gfx/interface/technologies/DEN_improved_heavy_tank.dds"
	}
	SpriteType = {
		name = "GFX_DEN_advanced_heavy_tank_medium"
		texturefile = "gfx/interface/technologies/DEN_advanced_heavy_tank.dds"
	}
	SpriteType = {
		name = "GFX_DEN_basic_medium_tank_medium"
		texturefile = "gfx/interface/technologies/DEN_basic_medium_tank.dds"
	}
	SpriteType = {
		name = "GFX_DEN_improved_medium_tank_medium"
		texturefile = "gfx/interface/technologies/DEN_improved_medium_tank.dds"
	}
	SpriteType = {
		name = "GFX_DEN_advanced_medium_tank_medium"
		texturefile = "gfx/interface/technologies/DEN_advanced_medium_tank.dds"
	}
	SpriteType = {
		name = "GFX_DEN_super_heavy_tank_medium"
		texturefile = "gfx/interface/technologies/DEN_super_heavy_tank_medium.dds"
	}
	SpriteType = {
		name = "GFX_DEN_main_battle_tank_medium"
		texturefile = "gfx/interface/technologies/DEN_main_battle_tank.dds"
	}

	##########################
	    #   #  ###  #### 
        ##  # #   # #   #
        # # # #   # ####
        #  ## #   # #  #
		#   #  ###  #   #
	##########################	

##AIR##
	SpriteType = {
		name = "GFX_NOR_early_fighter_medium"
		texturefile = "gfx/interface/technologies/NOR_light_iw_fighter_1.dds"
	}
	SpriteType = {
		name = "GFX_NOR_iw_small_airframe_medium"
		texturefile = "gfx/interface/technologies/NOR_light_iw_fighter_1.dds"
	}
	SpriteType = {
		name = "GFX_NOR_iw_small_fighter_1_medium"
		texturefile = "gfx/interface/technologies/NOR_light_iw_fighter_1.dds"
	}
	SpriteType = {
		name = "GFX_NOR_fighter2_medium"
		texturefile = "gfx/interface/technologies/NOR_light_im_fighter_1.dds"
	}
	SpriteType = {
		name = "GFX_NOR_improved_small_airframe_medium"
		texturefile = "gfx/interface/technologies/NOR_light_im_fighter_1.dds"
	}
	SpriteType = {
		name = "GFX_NOR_improved_small_fighter_1_medium"
		texturefile = "gfx/interface/technologies/NOR_light_im_fighter_1.dds"
	}
	SpriteType = {
		name = "GFX_NOR_fighter3_medium"
		texturefile = "gfx/interface/technologies/NOR_light_ad_fighter_1.dds"
	}
	SpriteType = {
		name = "GFX_NOR_advanced_small_airframe_medium"
		texturefile = "gfx/interface/technologies/NOR_light_ad_fighter_1.dds"
	}
	SpriteType = {
		name = "GFX_NOR_advanced_small_fighter_1_medium"
		texturefile = "gfx/interface/technologies/NOR_light_ad_fighter_1.dds"
	}
	SpriteType = {
		name = "GFX_NOR_modern_small_airframe_medium"
		texturefile = "gfx/interface/technologies/NOR_light_mo_fighter_1.dds"
	}
	SpriteType = {
		name = "GFX_NOR_modern_small_fighter_1_medium"
		texturefile = "gfx/interface/technologies/NOR_light_mo_fighter_1.dds"
	}


	### GENERIC PLANE ICONS (NON-BBA TECH TREE)

	SpriteType = {
		name = "GFX_NOR_fighter1_medium"
		texturefile = "gfx/interface/technologies/NOR_light_ba_fighter_1.dds"
	}
	SpriteType = {
		name = "GFX_NOR_basic_small_fighter_1_medium"
		texturefile = "gfx/interface/technologies/NOR_light_ba_fighter_1.dds"
	}
	SpriteType = {
		name = "GFX_NOR_CAS1_medium"
		texturefile = "gfx/interface/technologies/NOR_light_ba_cas_1.dds"
	}
	SpriteType = {
		name = "GFX_NOR_basic_small_cas_1_medium"
		texturefile = "gfx/interface/technologies/NOR_light_ba_cas_1.dds"
	}
	SpriteType = {
		name = "GFX_NOR_CAS2_medium"
		texturefile = "gfx/interface/technologies/NOR_light_im_cas_1.dds"
	}
	SpriteType = {
		name = "GFX_NOR_improved_small_cas_1_medium"
		texturefile = "gfx/interface/technologies/NOR_light_im_cas_1.dds"
	}
	SpriteType = {
		name = "GFX_NOR_CAS3_medium"
		texturefile = "gfx/interface/technologies/NOR_light_ad_cas_1.dds"
	}
	SpriteType = {
		name = "GFX_NOR_advanced_small_cas_1_medium"
		texturefile = "gfx/interface/technologies/NOR_light_ad_cas_1.dds"
	}
	SpriteType = {
		name = "GFX_NOR_naval_bomber1_medium"
		texturefile = "gfx/interface/technologies/NOR_light_ba_nav_1.dds"
	}
	SpriteType = {
		name = "GFX_NOR_basic_small_naval_bomber_1_medium"
		texturefile = "gfx/interface/technologies/NOR_light_ba_nav_1.dds"
	}
	SpriteType = {
		name = "GFX_NOR_naval_bomber2_medium"
		texturefile = "gfx/interface/technologies/NOR_light_im_nav_1.dds"
	}
	SpriteType = {
		name = "GFX_NOR_improved_small_naval_bomber_1_medium"
		texturefile = "gfx/interface/technologies/NOR_light_im_nav_1.dds"
	}
	SpriteType = {
		name = "GFX_NOR_naval_bomber3_medium"
		texturefile = "gfx/interface/technologies/NOR_light_ad_nav_1.dds"
	}
	SpriteType = {
		name = "GFX_NOR_advanced_small_naval_bomber_1_medium"
		texturefile = "gfx/interface/technologies/NOR_light_ad_nav_1.dds"
	}
	SpriteType = {
		name = "GFX_NOR_early_bomber_medium"
		texturefile = "gfx/interface/technologies/NOR_medium_iw_tac_1.dds"
	}
	SpriteType = {
		name = "GFX_NOR_iw_medium_tactical_bomber_1"
		texturefile = "gfx/interface/technologies/NOR_medium_iw_tac_1.dds"
	}
	SpriteType = {
		name = "GFX_NOR_tactical_bomber1_medium"
		texturefile = "gfx/interface/technologies/NOR_medium_ba_tac_1.dds"
	}
	SpriteType = {
		name = "GFX_NOR_basic_medium_tactical_bomber_1_medium"
		texturefile = "gfx/interface/technologies/NOR_medium_ba_tac_1.dds"
	}
	SpriteType = {
		name = "GFX_NOR_tactical_bomber2_medium"
		texturefile = "gfx/interface/technologies/NOR_medium_im_tac_1.dds"
	}
	SpriteType = {
		name = "GFX_NOR_improved_medium_tactical_bomber_1_medium"
		texturefile = "gfx/interface/technologies/NOR_medium_im_tac_1.dds"
	}
	SpriteType = {
		name = "GFX_NOR_tactical_bomber3_medium"
		texturefile = "gfx/interface/technologies/NOR_medium_ad_tac_1.dds"
	}
	SpriteType = {
		name = "GFX_NOR_advanced_medium_tactical_bomber_1_medium"
		texturefile = "gfx/interface/technologies/NOR_medium_ad_tac_1.dds"
	}
	SpriteType = {
		name = "GFX_NOR_heavy_fighter1_medium"
		texturefile = "gfx/interface/technologies/NOR_medium_ba_hvy_fighter_1.dds"
	}
	SpriteType = {
		name = "GFX_NOR_basic_medium_heavy_fighter_1_medium"
		texturefile = "gfx/interface/technologies/NOR_medium_ba_hvy_fighter_1.dds"
	}
	SpriteType = {
		name = "GFX_NOR_heavy_fighter2_medium"
		texturefile = "gfx/interface/technologies/NOR_medium_im_hvy_fighter_1.dds"
	}
	SpriteType = {
		name = "GFX_NOR_improved_medium_heavy_fighter_1_medium"
		texturefile = "gfx/interface/technologies/NOR_medium_im_hvy_fighter_1.dds"
	}
	SpriteType = {
		name = "GFX_NOR_heavy_fighter3_medium"
		texturefile = "gfx/interface/technologies/NOR_medium_ad_hvy_fighter_1.dds"
	}
	SpriteType = {
		name = "GFX_NOR_advanced_medium_heavy_fighter_1_medium"
		texturefile = "gfx/interface/technologies/NOR_medium_ad_hvy_fighter_1.dds"
	}
	SpriteType = {
		name = "GFX_NOR_strategic_bomber1_medium"
		texturefile = "gfx/interface/technologies/NOR_heavy_ba_strat_1.dds"
	}
	SpriteType = {
		name = "GFX_NOR_basic_large_strategic_bomber_1_medium"
		texturefile = "gfx/interface/technologies/NOR_heavy_ba_strat_1.dds"
	}
	SpriteType = {
		name = "GFX_NOR_strategic_bomber2_medium"
		texturefile = "gfx/interface/technologies/NOR_heavy_im_strat_1.dds"
	}
	SpriteType = {
		name = "GFX_NOR_improved_large_strategic_bomber_1_medium"
		texturefile = "gfx/interface/technologies/NOR_heavy_im_strat_1.dds"
	}
	SpriteType = {
		name = "GFX_NOR_strategic_bomber3_medium"
		texturefile = "gfx/interface/technologies/NOR_heavy_ad_strat_1.dds"
	}
	SpriteType = {
		name = "GFX_NOR_advanced_large_strategic_bomber_1_medium"
		texturefile = "gfx/interface/technologies/NOR_heavy_ad_strat_1.dds"
	}


	### GENERIC PLANE ICONS (BBA TECH TREE)

	SpriteType = {
		name = "GFX_NOR_basic_small_airframe_medium"
		texturefile = "gfx/interface/technologies/NOR_light_ba_fighter_2.dds"
	}
	SpriteType = {
		name = "GFX_NOR_basic_small_fighter_2_medium"
		texturefile = "gfx/interface/technologies/NOR_light_ba_fighter_2.dds"
	}
	SpriteType = {
		name = "GFX_NOR_basic_medium_airframe_medium"
		texturefile = "gfx/interface/technologies/NOR_medium_ba_tac_2.dds"
	}
	SpriteType = {
		name = "GFX_NOR_basic_medium_tactical_bomber_2_medium"
		texturefile = "gfx/interface/technologies/NOR_medium_ba_tac_2.dds"
	}
	SpriteType = {
		name = "GFX_NOR_improved_medium_airframe_medium"
		texturefile = "gfx/interface/technologies/NOR_medium_im_tac_2.dds"
	}
	SpriteType = {
		name = "GFX_NOR_improved_medium_tactical_bomber_2_medium"
		texturefile = "gfx/interface/technologies/NOR_medium_im_tac_2.dds"
	}
	SpriteType = {
		name = "GFX_NOR_advanced_medium_airframe_medium"
		texturefile = "gfx/interface/technologies/NOR_medium_ad_tac_2.dds"
	}
	SpriteType = {
		name = "GFX_NOR_advanced_medium_tactical_bomber_2_medium"
		texturefile = "gfx/interface/technologies/NOR_medium_ad_tac_2.dds"
	}
	SpriteType = {
		name = "GFX_NOR_modern_medium_airframe_medium"
		texturefile = "gfx/interface/technologies/NOR_medium_mo_tac_1.dds"
	}
	SpriteType = {
		name = "GFX_NOR_modern_medium_tactical_bomber_1_medium"
		texturefile = "gfx/interface/technologies/NOR_medium_mo_tac_1.dds"
	}
	SpriteType = {
		name = "GFX_NOR_iw_medium_airframe_medium"
		texturefile = "gfx/interface/technologies/NOR_medium_iw_tac_2.dds"
	}
	SpriteType = {
		name = "GFX_NOR_iw_medium_tactical_bomber_2"
		texturefile = "gfx/interface/technologies/NOR_medium_iw_tac_2.dds"
	}
	SpriteType = {
		name = "GFX_NOR_iw_large_airframe_medium"
		texturefile = "gfx/interface/technologies/NOR_heavy_iw_strat_1.dds"
	}
	SpriteType = {
		name = "GFX_NOR_iw_large_strategic_bomber_1_medium"
		texturefile = "gfx/interface/technologies/NOR_heavy_iw_strat_1.dds"
	}
	SpriteType = {
		name = "GFX_NOR_basic_large_airframe_medium"
		texturefile = "gfx/interface/technologies/NOR_heavy_ba_strat_2.dds"
	}
	SpriteType = {
		name = "GFX_NOR_basic_large_strategic_bomber_2_medium"
		texturefile = "gfx/interface/technologies/NOR_heavy_ba_strat_2.dds"
	}
	SpriteType = {
		name = "GFX_NOR_improved_large_airframe_medium"
		texturefile = "gfx/interface/technologies/NOR_heavy_im_strat_2.dds"
	}
	SpriteType = {
		name = "GFX_NOR_improved_large_strategic_bomber_2_medium"
		texturefile = "gfx/interface/technologies/NOR_heavy_im_strat_2.dds"
	}
	SpriteType = {
		name = "GFX_NOR_advanced_large_airframe_medium"
		texturefile = "gfx/interface/technologies/NOR_heavy_ad_strat_2.dds"
	}
	SpriteType = {
		name = "GFX_NOR_advanced_large_strategic_bomber_2_medium"
		texturefile = "gfx/interface/technologies/NOR_heavy_ad_strat_2.dds"
	}
	SpriteType = {
		name = "GFX_NOR_modern_large_airframe_medium"
		texturefile = "gfx/interface/technologies/NOR_heavy_mo_strat_1.dds"
	}
	SpriteType = {
		name = "GFX_NOR_modern_large_strategic_bomber_2_medium"
		texturefile = "gfx/interface/technologies/NOR_heavy_mo_strat_1.dds"
	}


	##INFANTRY##
	SpriteType = {
		name = "GFX_NOR_infantry_weapons_medium"
		texturefile = "gfx/interface/technologies/NOR_infantry_equipment_0.dds"
	}
	SpriteType = {
		name = "GFX_NOR_gw_artillery_medium"
		texturefile = "gfx/interface/technologies/NOR_artillery_1.dds"
	}
	SpriteType = {
		name = "GFX_NOR_interwar_antiair_medium"
		texturefile = "gfx/interface/technologies/NOR_anti_air_equipment.dds"
	}

	SpriteType = {
		name = "GFX_NOR_railway_gun_medium"
		texturefile = "gfx/interface/technologies/NOR_railway_gun.dds"
	}

	##TANKS##
	
	SpriteType = {
		name = "GFX_NOR_gwtank_medium"
		texturefile = "gfx/interface/technologies/NOR_gw_tank.dds"
	}
	SpriteType = { # RIKSTANKEN
		name = "GFX_NOR_basic_light_tank_medium"
		texturefile = "gfx/interface/technologies/NOR_basic_light_tank_rikstanken.dds"
	}
	SpriteType = { # Additional generic, replaced in tech tree by the Rikstanken
		name = "GFX_NOR_basic_light_tank_2_medium"
		texturefile = "gfx/interface/technologies/NOR_basic_light_tank.dds"
	}
	SpriteType = { 
		name = "GFX_NOR_improved_light_tank_medium"
		texturefile = "gfx/interface/technologies/NOR_imp_light_tank.dds"
	}
	SpriteType = {
		name = "GFX_NOR_advanced_light_tank_medium"
		texturefile = "gfx/interface/technologies/NOR_adv_light_tank.dds"
	}
	SpriteType = {
		name = "GFX_NOR_basic_medium_tank_medium"
		texturefile = "gfx/interface/technologies/NOR_basic_medium_tank.dds"
	}
	SpriteType = {
		name = "GFX_NOR_improved_medium_tank_medium"
		texturefile = "gfx/interface/technologies/NOR_imp_medium_tank.dds"
	}
		SpriteType = {
		name = "GFX_NOR_advanced_medium_tank_medium"
		texturefile = "gfx/interface/technologies/NOR_adv_medium_tank.dds"
	}
	SpriteType = {
		name = "GFX_NOR_basic_heavy_tank_medium"
		texturefile = "gfx/interface/technologies/NOR_basic_heavy_tank.dds"
	}
	SpriteType = {
		name = "GFX_NOR_improved_heavy_tank_medium"
		texturefile = "gfx/interface/technologies/NOR_imp_heavy_tank.dds"
	}
	SpriteType = {
		name = "GFX_NOR_advanced_heavy_tank_medium"
		texturefile = "gfx/interface/technologies/NOR_adv_heavy_tank.dds"
	}
	SpriteType = {
		name = "GFX_NOR_super_heavy_tank_medium"
		texturefile = "gfx/interface/technologies/NOR_superheavy_tank.dds"
	}
	SpriteType = {
		name = "GFX_NOR_main_battle_tank_medium"
		texturefile = "gfx/interface/technologies/NOR_main_battle_tank.dds"
	}	


	##NAVY##
	SpriteType = {
		name = "GFX_NOR_basic_ship_hull_light_medium"
		texturefile = "gfx/interface/technologies/NOR_basic_destroyer.dds"
	}
	SpriteType = {
		name = "GFX_NOR_early_ship_hull_heavy_medium"
		texturefile = "gfx/interface/technologies/NOR_basic_battleship.dds"
	}

}