spriteTypes = {

	### ARG Planes ###

	SpriteType = {
		name = "GFX_ARG_heavy_ad_strat_1_medium"
		texturefile = "gfx/interface/technologies/ARG/ARG_heavy_ad_strat_1.dds"
	}
	SpriteType = {
		name = "GFX_ARG_heavy_ba_strat_1_medium"
		texturefile = "gfx/interface/technologies/ARG/ARG_heavy_ba_strat_1.dds"
	}
	SpriteType = {
		name = "GFX_ARG_heavy_im_strat_1_medium"
		texturefile = "gfx/interface/technologies/ARG/ARG_heavy_im_strat_1.dds"
	}
	SpriteType = {
		name = "GFX_ARG_heavy_iw_strat_1_medium"
		texturefile = "gfx/interface/technologies/ARG/ARG_heavy_iw_strat_1.dds"
	}
	SpriteType = {
		name = "GFX_ARG_heavy_mo_strat_1_medium"
		texturefile = "gfx/interface/technologies/ARG/ARG_heavy_mo_strat_1.dds"
	}
	SpriteType = {
		name = "GFX_ARG_jet_fighter_1_medium"
		texturefile = "gfx/interface/technologies/ARG/ARG_jet_fighter_1.dds"
	}
	SpriteType = {
		name = "GFX_ARG_jet_tac_bomber_1_medium"
		texturefile = "gfx/interface/technologies/ARG/ARG_jet_tac_bomber_1.dds"
	}
	SpriteType = {
		name = "GFX_ARG_light_ad_cas_1_medium"
		texturefile = "gfx/interface/technologies/ARG/ARG_light_ad_cas_1.dds"
	}
	SpriteType = {
		name = "GFX_ARG_light_ad_fighter_1_medium"
		texturefile = "gfx/interface/technologies/ARG/ARG_light_ad_fighter_1.dds"
	}
	SpriteType = {
		name = "GFX_ARG_light_ad_nav_1_medium"
		texturefile = "gfx/interface/technologies/ARG/ARG_light_ad_nav_1.dds"
	}
	SpriteType = {
		name = "GFX_ARG_light_ba_cas_1_medium"
		texturefile = "gfx/interface/technologies/ARG/ARG_light_ba_cas_1.dds"
	}
	SpriteType = {
		name = "GFX_ARG_light_ba_fighter_1_medium"
		texturefile = "gfx/interface/technologies/ARG/ARG_light_ba_fighter_1.dds"
	}
	SpriteType = {
		name = "GFX_ARG_light_ba_nav_1_medium"
		texturefile = "gfx/interface/technologies/ARG/ARG_light_ba_nav_1.dds"
	}
	SpriteType = {
		name = "GFX_ARG_light_im_cas_1_medium"
		texturefile = "gfx/interface/technologies/ARG/ARG_light_im_cas_1.dds"
	}
	SpriteType = {
		name = "GFX_ARG_light_im_fighter_1_medium"
		texturefile = "gfx/interface/technologies/ARG/ARG_light_im_fighter_1.dds"
	}
	SpriteType = {
		name = "GFX_ARG_light_im_nav_1_medium"
		texturefile = "gfx/interface/technologies/ARG/ARG_light_im_nav_1.dds"
	}
	SpriteType = {
		name = "GFX_ARG_light_iw_fighter_1_medium"
		texturefile = "gfx/interface/technologies/ARG/ARG_light_iw_fighter_1.dds"
	}
	SpriteType = {
		name = "GFX_ARG_medium_ad_hvy_fighter_1_medium"
		texturefile = "gfx/interface/technologies/ARG/ARG_medium_ad_hvy_fighter_1.dds"
	}
	SpriteType = {
		name = "GFX_ARG_medium_ad_tac_1_medium"
		texturefile = "gfx/interface/technologies/ARG/ARG_medium_ad_tac_1.dds"
	}
	SpriteType = {
		name = "GFX_ARG_medium_ba_hvy_fighter_1_medium"
		texturefile = "gfx/interface/technologies/ARG/ARG_medium_ba_hvy_fighter_1.dds"
	}
	SpriteType = {
		name = "GFX_ARG_medium_ba_tac_1_medium"
		texturefile = "gfx/interface/technologies/ARG/ARG_medium_ba_tac_1.dds"
	}
	SpriteType = {
		name = "GFX_ARG_medium_im_hvy_fighter_1_medium"
		texturefile = "gfx/interface/technologies/ARG/ARG_medium_im_hvy_fighter_1.dds"
	}
	SpriteType = {
		name = "GFX_ARG_medium_im_tac_1_medium"
		texturefile = "gfx/interface/technologies/ARG/ARG_medium_im_tac_1.dds"
	}
	SpriteType = {
		name = "GFX_ARG_medium_iw_tac_1_medium"
		texturefile = "gfx/interface/technologies/ARG/ARG_medium_iw_tac_1.dds"
	}


	### Argentina - Planes - Without BBA ###

	### Fighters ### 

	SpriteType = {
		name = "GFX_ARG_early_fighter_medium"
		texturefile = "gfx/interface/technologies/ARG/ARG_light_iw_fighter_1.dds"
	}
	SpriteType = {
		name = "GFX_ARG_fighter1_medium"
		texturefile = "gfx/interface/technologies/ARG/ARG_light_ba_fighter_1.dds"
	}
	SpriteType = {
		name = "GFX_ARG_fighter2_medium"
		texturefile = "gfx/interface/technologies/ARG/ARG_light_im_fighter_1.dds"
	}
	SpriteType = {
		name = "GFX_ARG_fighter3_medium"
		texturefile = "gfx/interface/technologies/ARG/ARG_light_ad_fighter_1.dds"
	}
	SpriteType = {
		name = "GFX_ARG_jet_fighter1_medium"
		texturefile = "gfx/interface/technologies/ARG/ARG_jet_fighter_1.dds"
	}

	################

	### CAS ### 

	SpriteType = {
		name = "GFX_ARG_CAS1_medium"
		texturefile = "gfx/interface/technologies/ARG/ARG_light_ba_cas_1.dds"
	}
	SpriteType = {
		name = "GFX_ARG_CAS2_medium"
		texturefile = "gfx/interface/technologies/ARG/ARG_light_im_cas_1.dds"
	}
	SpriteType = {
		name = "GFX_ARG_CAS3_medium"
		texturefile = "gfx/interface/technologies/ARG/ARG_light_ad_cas_1.dds"
	}

	################

	### NAV ### 

	SpriteType = {
		name = "GFX_ARG_naval_bomber1_medium"
		texturefile = "gfx/interface/technologies/ARG/ARG_light_ba_nav_1.dds"
	}
	SpriteType = {
		name = "GFX_ARG_naval_bomber2_medium"
		texturefile = "gfx/interface/technologies/ARG/ARG_light_im_nav_1.dds"
	}
	SpriteType = {
		name = "GFX_ARG_naval_bomber3_medium"
		texturefile = "gfx/interface/technologies/ARG/ARG_light_ad_nav_1.dds"
	}

	################

	### Tac Bombers ### 

	SpriteType = {
		name = "GFX_ARG_early_bomber_medium"
		texturefile = "gfx/interface/technologies/ARG/ARG_medium_iw_tac_1.dds"
	}
	SpriteType = {
		name = "GFX_ARG_tactical_bomber1_medium"
		texturefile = "gfx/interface/technologies/ARG/ARG_medium_ba_tac_1.dds"
	}
	SpriteType = {
		name = "GFX_ARG_tactical_bomber2_medium"
		texturefile = "gfx/interface/technologies/ARG/ARG_medium_im_tac_1.dds"
	}
	SpriteType = {
		name = "GFX_ARG_tactical_bomber3_medium"
		texturefile = "gfx/interface/technologies/ARG/ARG_medium_ad_tac_1.dds"
	}
	SpriteType = {
		name = "GFX_ARG_jet_tactical_bomber1_medium"
		texturefile = "gfx/interface/technologies/ARG/ARG_jet_tac_bomber_1.dds"
	}

	################

	### Heavy Fighters ### 

	SpriteType = {
		name = "GFX_ARG_heavy_fighter1_medium"
		texturefile = "gfx/interface/technologies/ARG/ARG_medium_ba_hvy_fighter_1.dds"
	}
	SpriteType = {
		name = "GFX_ARG_heavy_fighter2_medium"
		texturefile = "gfx/interface/technologies/ARG/ARG_medium_im_hvy_fighter_1.dds"
	}
	SpriteType = {
		name = "GFX_ARG_heavy_fighter3_medium"
		texturefile = "gfx/interface/technologies/ARG/ARG_medium_ad_hvy_fighter_1.dds"
	}

	################

	### Strat Bombers ### 

	SpriteType = {
		name = "GFX_ARG_strategic_bomber1_medium"
		texturefile = "gfx/interface/technologies/ARG/ARG_heavy_ba_strat_1.dds"
	}
	SpriteType = {
		name = "GFX_ARG_strategic_bomber2_medium"
		texturefile = "gfx/interface/technologies/ARG/ARG_heavy_im_strat_1.dds"
	}
	SpriteType = {
		name = "GFX_ARG_strategic_bomber3_medium"
		texturefile = "gfx/interface/technologies/ARG/ARG_heavy_ad_strat_1.dds"
	}
	SpriteType = {
		name = "GFX_ARG_jet_strategic_bomber1_medium"
		texturefile = "gfx/interface/technologies/ARG/ARG_heavy_mo_strat_1.dds"
	}

	###############################################################################

	###### Argentina - BBA Planes ######

	#### Light ####

	SpriteType = {
		name = "GFX_ARG_iw_small_airframe_medium"
		texturefile = "gfx/interface/technologies/ARG/ARG_light_iw_fighter_1.dds"
	}

	SpriteType = {
		name = "GFX_ARG_basic_small_airframe_medium"
		texturefile = "gfx/interface/technologies/ARG/ARG_light_ba_fighter_1.dds"
	}

	SpriteType = {
		name = "GFX_ARG_improved_small_airframe_medium"
		texturefile = "gfx/interface/technologies/ARG/ARG_light_im_fighter_1.dds"
	}

	SpriteType = {
		name = "GFX_ARG_advanced_small_airframe_medium"
		texturefile = "gfx/interface/technologies/ARG/ARG_light_ad_fighter_1.dds"
	}

	SpriteType = {
		name = "GFX_ARG_modern_small_airframe_medium"
		texturefile = "gfx/interface/technologies/ARG/ARG_jet_fighter_1.dds"
	}

	############################################################################

	#### Medium ####

	SpriteType = {
		name = "GFX_ARG_iw_medium_airframe_medium"
		texturefile = "gfx/interface/technologies/ARG/ARG_medium_iw_tac_1.dds"
	}

	SpriteType = {
		name = "GFX_ARG_basic_medium_airframe_medium"
		texturefile = "gfx/interface/technologies/ARG/ARG_medium_ba_tac_1.dds"
	}

	SpriteType = {
		name = "GFX_ARG_improved_medium_airframe_medium"
		texturefile = "gfx/interface/technologies/ARG/ARG_medium_im_tac_1.dds"
	}

	SpriteType = {
		name = "GFX_ARG_advanced_medium_airframe_medium"
		texturefile = "gfx/interface/technologies/ARG/ARG_medium_ad_tac_1.dds"
	}

	SpriteType = {
		name = "GFX_ARG_modern_medium_airframe_medium"
		texturefile = "gfx/interface/technologies/ARG/ARG_jet_tac_bomber_1.dds"
	}

	############################################################################

	#### Heavy ####

	SpriteType = {
		name = "GFX_ARG_iw_large_airframe_medium"
		texturefile = "gfx/interface/technologies/ARG/ARG_heavy_iw_strat_1.dds"
	}

	SpriteType = {
		name = "GFX_ARG_basic_large_airframe_medium"
		texturefile = "gfx/interface/technologies/ARG/ARG_heavy_ba_strat_1.dds"
	}

	SpriteType = {
		name = "GFX_ARG_improved_large_airframe_medium"
		texturefile = "gfx/interface/technologies/ARG/ARG_heavy_im_strat_1.dds"
	}

	SpriteType = {
		name = "GFX_ARG_advanced_large_airframe_medium"
		texturefile = "gfx/interface/technologies/ARG/ARG_heavy_ad_strat_1.dds"
	}

	SpriteType = {
		name = "GFX_ARG_modern_large_airframe_medium"
		texturefile = "gfx/interface/technologies/ARG/ARG_heavy_mo_strat_1.dds"
	}

	### ARG Tanks ###

	SpriteType = {
		name = "GFX_ARG_advanced_heavy_tank_medium"
		texturefile = "gfx/interface/technologies/ARG/arg_adv_heavy_tank.dds"
	}	
	
	SpriteType = {
		name = "GFX_ARG_advanced_light_tank_medium"
		texturefile = "gfx/interface/technologies/ARG/arg_adv_light_tank.dds"
	}		
	
	SpriteType = {
		name = "GFX_ARG_advanced_medium_tank_medium"
		texturefile = "gfx/interface/technologies/ARG/arg_adv_medium_tank.dds"
	}		
	
	SpriteType = {
		name = "GFX_ARG_basic_heavy_tank_medium"
		texturefile = "gfx/interface/technologies/ARG/arg_basic_heavy_tank.dds"
	}		
	
	SpriteType = {
		name = "GFX_ARG_basic_light_tank_medium"
		texturefile = "gfx/interface/technologies/ARG/arg_basic_light_tank.dds"
	}		
	
	SpriteType = {
		name = "GFX_ARG_basic_medium_tank_medium"
		texturefile = "gfx/interface/technologies/ARG/arg_basic_medium_tank.dds"
	}		
	
	SpriteType = {
		name = "GFX_ARG_gwtank_medium"
		texturefile = "gfx/interface/technologies/ARG/arg_gw_tank.dds"
	}		
	
	SpriteType = {
		name = "GFX_ARG_improved_heavy_tank_medium"
		texturefile = "gfx/interface/technologies/ARG/arg_imp_heavy_tank.dds"
	}		
	
	SpriteType = {
		name = "GFX_ARG_improved_light_tank_medium"
		texturefile = "gfx/interface/technologies/ARG/arg_imp_light_tank.dds"
	}		
	
	SpriteType = {
		name = "GFX_ARG_improved_medium_tank_medium"
		texturefile = "gfx/interface/technologies/ARG/arg_imp_medium_tank.dds"
	}		
	
	SpriteType = {
		name = "GFX_ARG_main_battle_tank_medium"
		texturefile = "gfx/interface/technologies/ARG/arg_main_battle_tank.dds"
	}		
	
	SpriteType = {
		name = "GFX_ARG_super_heavy_tank_medium"
		texturefile = "gfx/interface/technologies/ARG/arg_superheavy_tank.dds"
	}


	### ARG Infantry Weapons ###

	#SpriteType = {
	#	name = "GFX_ARG_infantry_equipment_1_medium"
	#	texturefile = "gfx/interface/technologies/ARG/ARG_infantry_equipment_1.dds"
	#}

	SpriteType = {
		name = "GFX_ARG_advanced_infantry_weapons_medium"
		texturefile = "gfx/interface/technologies/ARG/ARG_infantry_equipment_1.dds"
	}

	### ARG Vehicles ###

	SpriteType = {
		name = "GFX_ARG_mechanised_infantry_medium"
		texturefile = "gfx/interface/technologies/ARG/ARG_mechanized_equipment_1.dds"
	}
	SpriteType = {
		name = "GFX_ARG_mechanised_infantry2_medium"
		texturefile = "gfx/interface/technologies/ARG/ARG_mechanized_equipment_2.dds"
	}
	SpriteType = {
		name = "GFX_ARG_mechanised_infantry3_medium"
		texturefile = "gfx/interface/technologies/ARG/ARG_mechanized_equipment_3.dds"
	}
	SpriteType = {
		name = "GFX_ARG_armored_car1_medium"
		texturefile = "gfx/interface/technologies/ARG/ARG_armored_car_equipment_1.dds"
	}
	SpriteType = {
		name = "GFX_ARG_armored_car2_medium"
		texturefile = "gfx/interface/technologies/ARG/ARG_armored_car_equipment_2.dds"
	}
	SpriteType = {
		name = "GFX_ARG_armored_car3_medium"
		texturefile = "gfx/interface/technologies/ARG/ARG_armored_car_equipment_3.dds"
	}


	### CHL ###
		#Vehicles
	SpriteType = {
		name = "GFX_CHL_mechanised_infantry_medium"
		texturefile = "gfx/interface/technologies/CHL/CHL_mechanized_equipment_1.dds"
	}
	SpriteType = {
		name = "GFX_CHL_mechanised_infantry2_medium"
		texturefile = "gfx/interface/technologies/CHL/CHL_mechanized_equipment_2.dds"
	}
	SpriteType = {
		name = "GFX_CHL_mechanised_infantry3_medium"
		texturefile = "gfx/interface/technologies/CHL/CHL_mechanized_equipment_3.dds"
	}
	SpriteType = {
		name = "GFX_CHL_armored_car1_medium"
		texturefile = "gfx/interface/technologies/CHL/CHL_armored_car_equipment_1.dds"
	}
	SpriteType = {
		name = "GFX_CHL_armored_car2_medium"
		texturefile = "gfx/interface/technologies/CHL/CHL_armored_car_equipment_2.dds"
	}
	SpriteType = {
		name = "GFX_CHL_armored_car3_medium"
		texturefile = "gfx/interface/technologies/CHL/CHL_armored_car_equipment_3.dds"
	}

		#Tanks
	SpriteType = {
		name = "GFX_CHL_gwtank_medium"
		texturefile = "gfx/interface/technologies/CHL/CHL_gw_tank.dds"
	}
	SpriteType = {
		name = "GFX_CHL_basic_light_tank_medium"
		texturefile = "gfx/interface/technologies/CHL/CHL_basic_light_tank.dds"
	}
	SpriteType = {
		name = "GFX_CHL_improved_light_tank_medium"
		texturefile = "gfx/interface/technologies/CHL/CHL_imp_light_tank.dds"
	}
	SpriteType = {
		name = "GFX_CHL_advanced_light_tank_medium"
		texturefile = "gfx/interface/technologies/CHL/CHL_adv_light_tank.dds"
	}
	SpriteType = {
		name = "GFX_CHL_basic_medium_tank_medium"
		texturefile = "gfx/interface/technologies/CHL/CHL_basic_medium_tank.dds"
	}
	SpriteType = {
		name = "GFX_CHL_improved_medium_tank_medium"
		texturefile = "gfx/interface/technologies/CHL/CHL_imp_medium_tank.dds"
	}
	SpriteType = {
		name = "GFX_CHL_advanced_medium_tank_mediumm"
		texturefile = "gfx/interface/technologies/CHL/CHL_adv_medium_tank.dds"
	}
	SpriteType = {
		name = "GFX_CHL_basic_heavy_tank_medium"
		texturefile = "gfx/interface/technologies/CHL/CHL_basic_heavy_tank.dds"
	}
	SpriteType = {
		name = "GFX_CHL_improved_heavy_tank_medium"
		texturefile = "gfx/interface/technologies/CHL/CHL_imp_heavy_tank.dds"
	}
	SpriteType = {
		name = "GFX_CHL_advanced_heavy_tank_medium"
		texturefile = "gfx/interface/technologies/CHL/CHL_adv_heavy_tank.dds"
	}
	SpriteType = {
		name = "GFX_CHL_super_heavy_tank_medium"
		texturefile = "gfx/interface/technologies/CHL/CHL_superheavy_tank.dds"
	}
	SpriteType = {
		name = "GFX_CHL_main_battle_tank_medium"
		texturefile = "gfx/interface/technologies/CHL/CHL_main_battle_tank.dds"
	}


		#Planes
	SpriteType = {
		name = "GFX_CHL_early_fighter_medium"
		texturefile = "gfx/interface/technologies/CHL/CHL_light_iw_fighter_1.dds"
	}
	SpriteType = {
		name = "GFX_CHL_iw_small_airframe_medium"
		texturefile = "gfx/interface/technologies/CHL/CHL_light_iw_fighter_1.dds"
	}
	SpriteType = {
		name = "GFX_CHL_iw_small_fighter_1_medium"
		texturefile = "gfx/interface/technologies/CHL/CHL_light_iw_fighter_1.dds"
	}

	SpriteType = {
		name = "GFX_CHL_fighter1_medium"
		texturefile = "gfx/interface/technologies/CHL/CHL_light_ba_fighter_1.dds"
	}
	SpriteType = {
		name = "GFX_CHL_basic_small_airframe_medium"
		texturefile = "gfx/interface/technologies/CHL/CHL_light_ba_fighter_1.dds"
	}
	SpriteType = {
		name = "GFX_CHL_basic_small_fighter_1_medium"
		texturefile = "gfx/interface/technologies/CHL/CHL_light_ba_fighter_1.dds"
	}

	SpriteType = {
		name = "GFX_CHL_fighter2_medium"
		texturefile = "gfx/interface/technologies/CHL/CHL_light_im_fighter_1.dds"
	}
	SpriteType = {
		name = "GFX_CHL_improved_small_airframe_medium"
		texturefile = "gfx/interface/technologies/CHL/CHL_light_im_fighter_1.dds"
	}
	SpriteType = {
		name = "GFX_CHL_improved_small_fighter_1_medium"
		texturefile = "gfx/interface/technologies/CHL/CHL_light_im_fighter_1.dds"
	}

	SpriteType = {
		name = "GFX_CHL_fighter3_medium"
		texturefile = "gfx/interface/technologies/CHL/CHL_light_ad_fighter_1.dds"
	}
	SpriteType = {
		name = "GFX_CHL_advanced_small_airframe_medium"
		texturefile = "gfx/interface/technologies/CHL/CHL_light_ad_fighter_1.dds"
	}
	SpriteType = {
		name = "GFX_CHL_advanced_small_fighter_1_medium"
		texturefile = "gfx/interface/technologies/CHL/CHL_light_ad_fighter_1.dds"
	}

	SpriteType = {
		name = "GFX_CHL_CAS1_medium"
		texturefile = "gfx/interface/technologies/CHL/CHL_light_ba_cas_1.dds"
	}
	SpriteType = {
		name = "GFX_CHL_basic_small_cas_1_medium"
		texturefile = "gfx/interface/technologies/CHL/CHL_light_ba_cas_1.dds"
	}

	SpriteType = {
		name = "GFX_CHL_CAS2_medium"
		texturefile = "gfx/interface/technologies/CHL/CHL_light_im_cas_1.dds"
	}
	SpriteType = {
		name = "GFX_CHL_improved_small_cas_1_medium"
		texturefile = "gfx/interface/technologies/CHL/CHL_light_im_cas_1.dds"
	}

	SpriteType = {
		name = "GFX_CHL_CAS3_medium"
		texturefile = "gfx/interface/technologies/CHL/CHL_light_ad_cas_1.dds"
	}
	SpriteType = {
		name = "GFX_CHL_advanced_small_cas_1_medium"
		texturefile = "gfx/interface/technologies/CHL/CHL_light_ad_cas_1.dds"
	}

	SpriteType = {
		name = "GFX_CHL_naval_bomber1_medium"
		texturefile = "gfx/interface/technologies/CHL/CHL_light_ba_nav_1.dds"
	}
	SpriteType = {
		name = "GFX_CHL_basic_small_naval_bomber_1_medium"
		texturefile = "gfx/interface/technologies/CHL/CHL_light_ba_nav_1.dds"
	}

	SpriteType = {
		name = "GFX_CHL_naval_bomber2_medium"
		texturefile = "gfx/interface/technologies/CHL/CHL_light_im_nav_1.dds"
	}
	SpriteType = {
		name = "GFX_CHL_improved_small_naval_bomber_1_medium"
		texturefile = "gfx/interface/technologies/CHL/CHL_light_im_nav_1.dds"
	}

	SpriteType = {
		name = "GFX_CHL_naval_bomber3_medium"
		texturefile = "gfx/interface/technologies/CHL/CHL_light_ad_nav_1.dds"
	}
	SpriteType = {
		name = "GFX_CHL_advanced_small_naval_bomber_1_medium"
		texturefile = "gfx/interface/technologies/CHL/CHL_light_ad_nav_1.dds"
	}

	SpriteType = {
		name = "GFX_CHL_jet_fighter1_medium"
		texturefile = "gfx/interface/technologies/CHL/CHL_jet_fighter_1.dds"
	}
	SpriteType = {
		name = "GFX_CHL_modern_small_airframe_medium"
		texturefile = "gfx/interface/technologies/CHL/CHL_jet_fighter_1.dds"
	}
	SpriteType = {
		name = "GFX_CHL_modern_small_fighter_1_medium"
		texturefile = "gfx/interface/technologies/CHL/CHL_jet_fighter_1.dds"
	}

	SpriteType = {
		name = "GFX_CHL_early_bomber_medium"
		texturefile = "gfx/interface/technologies/CHL/CHL_medium_iw_tac_1.dds"
	}
	SpriteType = {
		name = "GFX_CHL_iw_medium_airframe_medium"
		texturefile = "gfx/interface/technologies/CHL/CHL_medium_iw_tac_1.dds"
	}
	SpriteType = {
		name = "GFX_CHL_iw_medium_tactical_bomber_1_medium"
		texturefile = "gfx/interface/technologies/CHL/CHL_medium_iw_tac_1.dds"
	}

	SpriteType = {
		name = "GFX_CHL_tactical_bomber1_medium"
		texturefile = "gfx/interface/technologies/CHL/CHL_medium_ba_tac_1.dds"
	}
	SpriteType = {
		name = "GFX_CHL_basic_medium_airframe_medium"
		texturefile = "gfx/interface/technologies/CHL/CHL_medium_ba_tac_1.dds"
	}
	SpriteType = {
		name = "GFX_CHL_basic_medium_tactical_bomber_1_medium"
		texturefile = "gfx/interface/technologies/CHL/CHL_medium_ba_tac_1.dds"
	}

	SpriteType = {
		name = "GFX_CHL_tactical_bomber2_medium"
		texturefile = "gfx/interface/technologies/CHL/CHL_medium_im_tac_1.dds"
	}
	SpriteType = {
		name = "GFX_CHL_improved_medium_airframe_medium"
		texturefile = "gfx/interface/technologies/CHL/CHL_medium_im_tac_1.dds"
	}
	SpriteType = {
		name = "GFX_CHL_improved_medium_tactical_bomber_1_medium"
		texturefile = "gfx/interface/technologies/CHL/CHL_medium_im_tac_1.dds"
	}

	SpriteType = {
		name = "GFX_CHL_tactical_bomber3_medium"
		texturefile = "gfx/interface/technologies/CHL/CHL_medium_ad_tac_1.dds"
	}
	SpriteType = {
		name = "GFX_CHL_advanced_medium_airframe_medium"
		texturefile = "gfx/interface/technologies/CHL/CHL_medium_ad_tac_1.dds"
	}
	SpriteType = {
		name = "GFX_CHL_advanced_medium_tactical_bomber_1_medium"
		texturefile = "gfx/interface/technologies/CHL/CHL_medium_ad_tac_1.dds"
	}

	SpriteType = {
		name = "GFX_CHL_heavy_fighter1_medium"
		texturefile = "gfx/interface/technologies/CHL/CHL_medium_ba_hvy_fighter_1.dds"
	}
	SpriteType = {
		name = "GFX_CHL_basic_medium_heavy_fighter_1_medium"
		texturefile = "gfx/interface/technologies/CHL/CHL_medium_ba_hvy_fighter_1.dds"
	}

	SpriteType = {
		name = "GFX_CHL_heavy_fighter2_medium"
		texturefile = "gfx/interface/technologies/CHL/CHL_medium_im_hvy_fighter_1.dds"
	}
	SpriteType = {
		name = "GFX_CHL_improved_medium_heavy_fighter_1_medium"
		texturefile = "gfx/interface/technologies/CHL/CHL_medium_im_hvy_fighter_1.dds"
	}

	SpriteType = {
		name = "GFX_CHL_heavy_fighter3_medium"
		texturefile = "gfx/interface/technologies/CHL/CHL_medium_ad_hvy_fighter_1.dds"
	}
	SpriteType = {
		name = "GFX_CHL_advanced_medium_heavy_fighter_1_medium"
		texturefile = "gfx/interface/technologies/CHL/CHL_medium_ad_hvy_fighter_1.dds"
	}

	SpriteType = {
		name = "GFX_CHL_strategic_bomber1_medium"
		texturefile = "gfx/interface/technologies/CHL/CHL_heavy_ba_strat_1.dds"
	}
	SpriteType = {
		name = "GFX_CHL_basic_large_airframe_medium"
		texturefile = "gfx/interface/technologies/CHL/CHL_heavy_ba_strat_1.dds"
	}
	SpriteType = {
		name = "GFX_CHL_basic_large_strategic_bomber_1_medium"
		texturefile = "gfx/interface/technologies/CHL/CHL_heavy_ba_strat_1.dds"
	}

	SpriteType = {
		name = "GFX_CHL_strategic_bomber2_medium"
		texturefile = "gfx/interface/technologies/CHL/CHL_heavy_im_strat_1.dds"
	}
	SpriteType = {
		name = "GFX_CHL_improved_large_airframe_medium"
		texturefile = "gfx/interface/technologies/CHL/CHL_heavy_im_strat_1.dds"
	}
	SpriteType = {
		name = "GFX_CHL_improved_large_strategic_bomber_1_medium"
		texturefile = "gfx/interface/technologies/CHL/CHL_heavy_im_strat_1.dds"
	}

	SpriteType = {
		name = "GFX_CHL_strategic_bomber3_medium"
		texturefile = "gfx/interface/technologies/CHL/CHL_heavy_ad_strat_1.dds"
	}
	SpriteType = {
		name = "GFX_CHL_advanced_large_airframe_medium"
		texturefile = "gfx/interface/technologies/CHL/CHL_heavy_ad_strat_1.dds"
	}
	SpriteType = {
		name = "GFX_CHL_advanced_large_strategic_bomber_1_medium"
		texturefile = "gfx/interface/technologies/CHL/CHL_heavy_ad_strat_1.dds"
	}

	SpriteType = {
		name = "GFX_CHL_jet_tactical_bomber1_medium"
		texturefile = "gfx/interface/technologies/CHL/CHL_medium_mo_tac_1.dds"
	}
	SpriteType = {
		name = "GFX_CHL_modern_medium_airframe_medium"
		texturefile = "gfx/interface/technologies/CHL/CHL_medium_mo_tac_1.dds"
	}
	SpriteType = {
		name = "GFX_CHL_modern_medium_tactical_bomber_1_medium"
		texturefile = "gfx/interface/technologies/CHL/CHL_medium_mo_tac_1.dds"
	}

	SpriteType = {
		name = "GFX_CHL_early_strategic_bomber_medium"
		texturefile = "gfx/interface/technologies/CHL/CHL_heavy_iw_strat_1.dds"
	}
	SpriteType = {
		name = "GFX_CHL_iw_large_airframe_medium"
		texturefile = "gfx/interface/technologies/CHL/CHL_heavy_iw_strat_1.dds"
	}
	SpriteType = {
		name = "GFX_CHL_iw_large_strategic_bomber_1_medium"
		texturefile = "gfx/interface/technologies/CHL/CHL_heavy_iw_strat_1.dds"
	}

	SpriteType = {
		name = "GFX_CHL_jet_strategic_bomber1_medium"
		texturefile = "gfx/interface/technologies/CHL/CHL_heavy_mo_strat_1.dds"
	}
	SpriteType = {
		name = "GFX_CHL_modern_large_airframe_medium"
		texturefile = "gfx/interface/technologies/CHL/CHL_heavy_mo_strat_1.dds"
	}
	SpriteType = {
		name = "GFX_CHL_modern_large_strategic_bomber_1_medium"
		texturefile = "gfx/interface/technologies/CHL/CHL_heavy_mo_strat_1.dds"
	}



	### Brazil - Planes - Without BBA ###

	### Fighters ### 

	SpriteType = {
		name = "GFX_BRA_early_fighter_medium"
		texturefile = "gfx/interface/technologies/BRA/BRA_light_iw_fighter_1.dds"
	}
	SpriteType = {
		name = "GFX_BRA_fighter1_medium"
		texturefile = "gfx/interface/technologies/BRA/BRA_light_ba_fighter_1.dds"
	}
	SpriteType = {
		name = "GFX_BRA_fighter2_medium"
		texturefile = "gfx/interface/technologies/BRA/BRA_light_im_fighter_1.dds"
	}
	SpriteType = {
		name = "GFX_BRA_fighter3_medium"
		texturefile = "gfx/interface/technologies/BRA/BRA_light_ad_fighter_1.dds"
	}
	SpriteType = {
		name = "GFX_BRA_jet_fighter1_medium"
		texturefile = "gfx/interface/technologies/BRA/BRA_jet_fighter_1.dds"
	}

	################

	### CAS ### 

	SpriteType = {
		name = "GFX_BRA_CAS1_medium"
		texturefile = "gfx/interface/technologies/BRA/BRA_light_ba_CAS_1.dds"
	}
	SpriteType = {
		name = "GFX_BRA_CAS2_medium"
		texturefile = "gfx/interface/technologies/BRA/BRA_light_im_CAS_1.dds"
	}
	SpriteType = {
		name = "GFX_BRA_CAS3_medium"
		texturefile = "gfx/interface/technologies/BRA/BRA_light_ad_CAS_1.dds"
	}

	################

	### NAV ### 

	SpriteType = {
		name = "GFX_BRA_naval_bomber1_medium"
		texturefile = "gfx/interface/technologies/BRA/BRA_light_ba_nav_1.dds"
	}
	SpriteType = {
		name = "GFX_BRA_naval_bomber2_medium"
		texturefile = "gfx/interface/technologies/BRA/BRA_light_im_nav_1.dds"
	}
	SpriteType = {
		name = "GFX_BRA_naval_bomber3_medium"
		texturefile = "gfx/interface/technologies/BRA/BRA_light_ad_nav_1.dds"
	}

	################

	### Tac Bombers ### 

	SpriteType = {
		name = "GFX_BRA_early_bomber_medium"
		texturefile = "gfx/interface/technologies/BRA/BRA_medium_iw_tac_2.dds"
	}
	SpriteType = {
		name = "GFX_BRA_tactical_bomber1_medium"
		texturefile = "gfx/interface/technologies/BRA/BRA_medium_ba_tac_1.dds"
	}
	SpriteType = {
		name = "GFX_BRA_tactical_bomber2_medium"
		texturefile = "gfx/interface/technologies/BRA/BRA_medium_im_tac_1.dds"
	}
	SpriteType = {
		name = "GFX_BRA_tactical_bomber3_medium"
		texturefile = "gfx/interface/technologies/BRA/BRA_medium_ad_tac_1.dds"
	}
	SpriteType = {
		name = "GFX_BRA_jet_tactical_bomber1_medium"
		texturefile = "gfx/interface/technologies/BRA/BRA_jet_tac_bomber_1.dds"
	}

	################

	### Heavy Fighters ### 

	SpriteType = {
		name = "GFX_BRA_heavy_fighter1_medium"
		texturefile = "gfx/interface/technologies/BRA/BRA_medium_ba_hvy_fighter_1.dds"
	}
	SpriteType = {
		name = "GFX_BRA_heavy_fighter2_medium"
		texturefile = "gfx/interface/technologies/BRA/BRA_medium_im_hvy_fighter_1.dds"
	}
	SpriteType = {
		name = "GFX_BRA_heavy_fighter3_medium"
		texturefile = "gfx/interface/technologies/BRA/BRA_medium_ad_hvy_fighter_1.dds"
	}

	################

	### Strat Bombers ### 

	SpriteType = {
		name = "GFX_BRA_strategic_bomber1_medium"
		texturefile = "gfx/interface/technologies/BRA/BRA_heavy_ba_strat_1.dds"
	}
	SpriteType = {
		name = "GFX_BRA_strategic_bomber2_medium"
		texturefile = "gfx/interface/technologies/BRA/BRA_heavy_im_strat_1.dds"
	}
	SpriteType = {
		name = "GFX_BRA_strategic_bomber3_medium"
		texturefile = "gfx/interface/technologies/BRA/BRA_heavy_ad_strat_1.dds"
	}
	SpriteType = {
		name = "GFX_BRA_jet_strategic_bomber1_medium"
		texturefile = "gfx/interface/technologies/BRA/BRA_jet_strat_bomber_1.dds"
	}

	###############################################################################

	###### Brazil - BBA Planes ######

	#### Light ####

	SpriteType = {
		name = "GFX_BRA_iw_small_airframe_medium"
		texturefile = "gfx/interface/technologies/BRA/BRA_light_iw_fighter_1.dds"
	}

	SpriteType = {
		name = "GFX_BRA_basic_small_airframe_medium"
		texturefile = "gfx/interface/technologies/BRA/BRA_light_ba_fighter_2.dds"
	}

	SpriteType = {
		name = "GFX_BRA_improved_small_airframe_medium"
		texturefile = "gfx/interface/technologies/BRA/BRA_light_im_fighter_2.dds"
	}

	SpriteType = {
		name = "GFX_BRA_advanced_small_airframe_medium"
		texturefile = "gfx/interface/technologies/BRA/BRA_light_ad_fighter_2.dds"
	}

	SpriteType = {
		name = "GFX_BRA_modern_small_airframe_medium"
		texturefile = "gfx/interface/technologies/BRA/BRA_jet_fighter_1.dds"
	}

	################

	#### Medium ####

	SpriteType = {
		name = "GFX_BRA_iw_medium_airframe_medium"
		texturefile = "gfx/interface/technologies/BRA/BRA_medium_iw_tac_2.dds"
	}

	SpriteType = {
		name = "GFX_BRA_basic_medium_airframe_medium"
		texturefile = "gfx/interface/technologies/BRA/BRA_medium_ba_tac_1.dds"
	}

	SpriteType = {
		name = "GFX_BRA_improved_medium_airframe_medium"
		texturefile = "gfx/interface/technologies/BRA/BRA_medium_im_tac_1.dds"
	}

	SpriteType = {
		name = "GFX_BRA_advanced_medium_airframe_medium"
		texturefile = "gfx/interface/technologies/BRA/BRA_medium_ad_tac_1.dds"
	}

	SpriteType = {
		name = "GFX_BRA_modern_medium_airframe_medium"
		texturefile = "gfx/interface/technologies/BRA/BRA_jet_tac_bomber_1.dds"
	}

	################

	#### Heavy ####

	SpriteType = {
		name = "GFX_BRA_iw_large_airframe_medium"
		texturefile = "gfx/interface/technologies/BRA/BRA_medium_iw_tac_1.dds"
	}

	SpriteType = {
		name = "GFX_BRA_basic_large_airframe_medium"
		texturefile = "gfx/interface/technologies/BRA/BRA_heavy_ba_strat_2.dds"
	}

	SpriteType = {
		name = "GFX_BRA_improved_large_airframe_medium"
		texturefile = "gfx/interface/technologies/BRA/BRA_heavy_im_strat_2.dds"
	}

	SpriteType = {
		name = "GFX_BRA_advanced_large_airframe_medium"
		texturefile = "gfx/interface/technologies/BRA/BRA_heavy_ad_strat_2.dds"
	}

	SpriteType = {
		name = "GFX_BRA_modern_large_airframe_medium"
		texturefile = "gfx/interface/technologies/BRA/BRA_jet_strat_bomber_1.dds"
	}

	###############################################################################

		#Tanks
	SpriteType = {
		name = "GFX_BRA_gwtank_medium"
		texturefile = "gfx/interface/technologies/BRA/BRA_gw_tank.dds"
	}
	SpriteType = {
		name = "GFX_BRA_basic_light_tank_medium"
		texturefile = "gfx/interface/technologies/BRA/BRA_basic_light_tank.dds"
	}
	SpriteType = {
		name = "GFX_BRA_improved_light_tank_medium"
		texturefile = "gfx/interface/technologies/BRA/BRA_imp_light_tank.dds"
	}
	SpriteType = {
		name = "GFX_BRA_advanced_light_tank_medium"
		texturefile = "gfx/interface/technologies/BRA/BRA_adv_light_tank.dds"
	}
	SpriteType = {
		name = "GFX_BRA_basic_medium_tank_medium"
		texturefile = "gfx/interface/technologies/BRA/BRA_basic_medium_tank.dds"
	}
	SpriteType = {
		name = "GFX_BRA_improved_medium_tank_medium"
		texturefile = "gfx/interface/technologies/BRA/BRA_imp_medium_tank.dds"
	}
	SpriteType = {
		name = "GFX_BRA_advanced_medium_tank_medium"
		texturefile = "gfx/interface/technologies/BRA/BRA_adv_medium_tank.dds"
	}
	SpriteType = {
		name = "GFX_BRA_main_battle_tank_medium"
		texturefile = "gfx/interface/technologies/BRA/BRA_main_battle_tank.dds"
	}
	SpriteType = {
		name = "GFX_BRA_basic_heavy_tank_medium"
		texturefile = "gfx/interface/technologies/BRA/BRA_basic_heavy_tank.dds"
	}
	SpriteType = {
		name = "GFX_BRA_improved_heavy_tank_medium"
		texturefile = "gfx/interface/technologies/BRA/BRA_imp_heavy_tank.dds"
	}
	SpriteType = {
		name = "GFX_BRA_advanced_heavy_tank_medium"
		texturefile = "gfx/interface/technologies/BRA/BRA_adv_heavy_tank.dds"
	}
	SpriteType = {
		name = "GFX_BRA_super_heavy_tank_medium"
		texturefile = "gfx/interface/technologies/BRA/BRA_superheavy_tank.dds"
	}

	#Vehicles

	SpriteType = {
		name = "GFX_BRA_armored_car1_medium"
		texturefile = "gfx/interface/technologies/BRA/BRA_armored_car_equipment_1.dds"
	}
	SpriteType = {
		name = "GFX_BRA_armored_car2_medium"
		texturefile = "gfx/interface/technologies/BRA/BRA_armored_car_equipment_2.dds"
	}
	SpriteType = {
		name = "GFX_BRA_armored_car3_medium"
		texturefile = "gfx/interface/technologies/BRA/BRA_armored_car_equipment_3.dds"
	}


	SpriteType = {
		name = "GFX_BRA_mechanised_infantry_medium"
		texturefile = "gfx/interface/technologies/BRA/BRA_mechanized_equipment_1.dds"
	}
	SpriteType = {
		name = "GFX_BRA_mechanised_infantry2_medium"
		texturefile = "gfx/interface/technologies/BRA/BRA_mechanized_equipment_2.dds"
	}
	SpriteType = {
		name = "GFX_BRA_mechanised_infantry3_medium"
		texturefile = "gfx/interface/technologies/BRA/BRA_mechanized_equipment_3.dds"
	}

	### Equipment ###

	SpriteType = {
		name = "GFX_BRA_advanced_infantry_weapons_medium"
		texturefile = "gfx/interface/technologies/BRA/BRA_advanced_infantry_weapons.dds"
	}

	SpriteType = {
		name = "GFX_BRA_improved_infantry_weapons_medium"
		texturefile = "gfx/interface/technologies/BRA/BRA_improved_infantry_weapons.dds"
	}	

	SpriteType = {
		name = "GFX_BRA_infantry_weapons_medium"
		texturefile = "gfx/interface/technologies/BRA/BRA_basic_equipment.dds"
	}

	SpriteType = {
		name = "GFX_BRA_infantry_weapons1_medium"
		texturefile = "gfx/interface/technologies/BRA/BRA_infantry_weapons1.dds"
	}

}



