objectTypes = { ####################################################### ENGLAND ########################################################### # CRUISER SUBMARINE------------------------------------------------------------------------------------- # NUCLEAR POWERED SUBMARINE----------------------------------------------------------------------------- pdxmesh = { name = "ENG_ship_hull_nuclear_powered_submarine_mesh" file = "gfx/models/units/ships/ENG_ship_hull_nuclear_powered_submarine.mesh" animation = { id = "idle" type = "ship_hull_cruiser_submarine_idle_animation" } animation = { id = "attack" type = "ship_hull_cruiser_submarine_attack_animation" } animation = { id = "defend" type = "ship_hull_cruiser_submarine_defend_animation" } animation = { id = "damaged_attack" type = "ship_hull_cruiser_submarine_attack_animation" } animation = { id = "damaged_defend" type = "ship_hull_cruiser_submarine_defend_animation" } animation = { id = "death" type = "ship_hull_cruiser_submarine_death_animation" } } ####################################################### FRANCE ############################################################ # CRUISER SUBMARINE------------------------------------------------------------------------------------- pdxmesh = { name = "FRA_ship_hull_cruiser_submarine_mesh" file = "gfx/models/units/ships/FRA_ship_hull_cruiser_submarine.mesh" animation = { id = "idle" type = "ship_hull_cruiser_submarine_idle_animation" } animation = { id = "attack" type = "ship_hull_cruiser_submarine_attack_animation" } animation = { id = "defend" type = "ship_hull_cruiser_submarine_defend_animation" } animation = { id = "damaged_attack" type = "ship_hull_cruiser_submarine_attack_animation" } animation = { id = "damaged_defend" type = "ship_hull_cruiser_submarine_defend_animation" } animation = { id = "death" type = "ship_hull_cruiser_submarine_death_animation" } } # NUCLEAR POWERED SUBMARINE----------------------------------------------------------------------------- ####################################################### GERMANY ########################################################## # CRUISER SUBMARINE------------------------------------------------------------------------------------- pdxmesh = { name = "GER_ship_hull_cruiser_submarine_mesh" file = "gfx/models/units/ships/GER_ship_hull_cruiser_submarine.mesh" animation = { id = "idle" type = "ship_hull_cruiser_submarine_idle_animation" } animation = { id = "attack" type = "ship_hull_cruiser_submarine_attack_animation" } animation = { id = "defend" type = "ship_hull_cruiser_submarine_defend_animation" } animation = { id = "damaged_attack" type = "ship_hull_cruiser_submarine_attack_animation" } animation = { id = "damaged_defend" type = "ship_hull_cruiser_submarine_defend_animation" } animation = { id = "death" type = "ship_hull_cruiser_submarine_death_animation" } } # NUCLEAR POWERED SUBMARINE----------------------------------------------------------------------------- ####################################################### ITALY ############################################################ # CRUISER SUBMARINE------------------------------------------------------------------------------------- pdxmesh = { name = "ITA_ship_hull_cruiser_submarine_mesh" file = "gfx/models/units/ships/ITA_ship_hull_cruiser_submarine.mesh" animation = { id = "idle" type = "ship_hull_cruiser_submarine_idle_animation" } animation = { id = "attack" type = "ship_hull_cruiser_submarine_attack_animation" } animation = { id = "defend" type = "ship_hull_cruiser_submarine_defend_animation" } animation = { id = "damaged_attack" type = "ship_hull_cruiser_submarine_attack_animation" } animation = { id = "damaged_defend" type = "ship_hull_cruiser_submarine_defend_animation" } animation = { id = "death" type = "ship_hull_cruiser_submarine_death_animation" } } # NUCLEAR POWERED SUBMARINE----------------------------------------------------------------------------- ####################################################### JAPAN ############################################################ # CRUISER SUBMARINE------------------------------------------------------------------------------------- pdxmesh = { name = "JAP_ship_hull_cruiser_submarine_mesh" file = "gfx/models/units/ships/JAP_ship_hull_cruiser_submarine.mesh" animation = { id = "idle" type = "ship_hull_cruiser_submarine_idle_animation" } animation = { id = "attack" type = "ship_hull_cruiser_submarine_attack_animation" } animation = { id = "defend" type = "ship_hull_cruiser_submarine_defend_animation" } animation = { id = "damaged_attack" type = "ship_hull_cruiser_submarine_attack_animation" } animation = { id = "damaged_defend" type = "ship_hull_cruiser_submarine_defend_animation" } animation = { id = "death" type = "ship_hull_cruiser_submarine_death_animation" } } # NUCLEAR POWERED SUBMARINE----------------------------------------------------------------------------- ####################################################### SOVIET ########################################################### # CRUISER SUBMARINE------------------------------------------------------------------------------------- pdxmesh = { name = "SOV_ship_hull_cruiser_submarine_mesh" file = "gfx/models/units/ships/SOV_ship_hull_cruiser_submarine.mesh" animation = { id = "idle" type = "ship_hull_cruiser_submarine_idle_animation" } animation = { id = "attack" type = "ship_hull_cruiser_submarine_attack_animation" } animation = { id = "defend" type = "ship_hull_cruiser_submarine_defend_animation" } animation = { id = "damaged_attack" type = "ship_hull_cruiser_submarine_attack_animation" } animation = { id = "damaged_defend" type = "ship_hull_cruiser_submarine_defend_animation" } animation = { id = "death" type = "ship_hull_cruiser_submarine_death_animation" } } # NUCLEAR POWERED SUBMARINE----------------------------------------------------------------------------- pdxmesh = { name = "SOV_ship_hull_nuclear_powered_submarine_mesh" file = "gfx/models/units/ships/SOV_ship_hull_nuclear_powered_submarine.mesh" animation = { id = "idle" type = "ship_hull_cruiser_submarine_idle_animation" } animation = { id = "attack" type = "ship_hull_cruiser_submarine_attack_animation" } animation = { id = "defend" type = "ship_hull_cruiser_submarine_defend_animation" } animation = { id = "damaged_attack" type = "ship_hull_cruiser_submarine_attack_animation" } animation = { id = "damaged_defend" type = "ship_hull_cruiser_submarine_defend_animation" } animation = { id = "death" type = "ship_hull_cruiser_submarine_death_animation" } } ######################################################## USA ############################################################ # CRUISER SUBMARINE------------------------------------------------------------------------------------- pdxmesh = { name = "USA_ship_hull_cruiser_submarine_mesh" file = "gfx/models/units/ships/USA_ship_hull_cruiser_submarine.mesh" animation = { id = "idle" type = "ship_hull_cruiser_submarine_idle_animation" } animation = { id = "attack" type = "ship_hull_cruiser_submarine_attack_animation" } animation = { id = "defend" type = "ship_hull_cruiser_submarine_defend_animation" } animation = { id = "damaged_attack" type = "ship_hull_cruiser_submarine_attack_animation" } animation = { id = "damaged_defend" type = "ship_hull_cruiser_submarine_defend_animation" } animation = { id = "death" type = "ship_hull_cruiser_submarine_death_animation" } } # NUCLEAR POWERED SUBMARINE----------------------------------------------------------------------------- pdxmesh = { name = "USA_ship_hull_nuclear_powered_submarine_mesh" file = "gfx/models/units/ships/USA_ship_hull_nuclear_powered_submarine.mesh" animation = { id = "idle" type = "ship_hull_cruiser_submarine_idle_animation" } animation = { id = "attack" type = "ship_hull_cruiser_submarine_attack_animation" } animation = { id = "defend" type = "ship_hull_cruiser_submarine_defend_animation" } animation = { id = "damaged_attack" type = "ship_hull_cruiser_submarine_attack_animation" } animation = { id = "damaged_defend" type = "ship_hull_cruiser_submarine_defend_animation" } animation = { id = "death" type = "ship_hull_cruiser_submarine_death_animation" } } }